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Post by Dawnbr3ak3r on Feb 19, 2020 7:27:18 GMT
Really, really curious as to what "Improvements" mean ๐ก I hope it means priorities to standing attacks AND a fix to the recent rampant issue of priorities being ignored. Knowing them? Online improvements and that's it. /s I don't actually know improvements they're making. I hope it's improvements to things like some moves having an atrociously short downtimer compared to others. I hate that I can't give an edit the Blade Runner or Pimp Juice as a reliable finish because of how short the downtimer on those moves is. Worst case scenario, if it's possible, the moves are duplicated in Move Craft and given a longer downtimer.
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Post by sofia on Feb 19, 2020 7:28:24 GMT
I might add a pin to them automatically, or something, like how some moves had in KOC2.
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Post by OrochiGeese on Feb 19, 2020 7:36:58 GMT
And adding a pin to them saves us a priority slot too! ๐
There are a bunch of moves with bad down timers. This is combined with the issue of your own wrestler falling with certain moves and staying down for too long, or being too far away, to make the pin. I'm REALLY hoping that we can basically copy/paste every move we want into Move Craft and make adjustments to our favorite ones. I know there is limited space but like I see myself spending more time "tweaking" existing moves then making that many of my own anyway. I already blessed my game with 5 versions of of my favorite edits so it should be no surprise when I make 5 variants of each of their finishers!
"It may seem that this osotogari is the same as the one I made last month but blink and you'll miss the slight elbow lift animation that's a subtle callback to Geese's 2008 dark match with Thunder Strike."
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Post by Fuee on Feb 19, 2020 7:43:59 GMT
"Now this one here looks like the exact same animation as STO 06, BUT! A keen eye will notice that on the way down, the opponent becomes possessed and their hands make nonstop shadow puppet goose honking motions"
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Post by OrochiGeese on Feb 19, 2020 7:49:44 GMT
"Now this one here looks like the exact same animation as STO 06, BUT! A keen eye will notice that on the way down, the opponent becomes possessed and their hands make nonstop shadow puppet goose honking motions" "That, of course, is a callback to the famous vale tudo match between Masahiko Kimura and Hรฉlio Gracie" ๐
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Post by saintcross on Feb 19, 2020 7:54:56 GMT
Yeah, the People's Elbow is kind of unusable because of that.
I'd like to tweak a ton of moves to have the Force Straight Punch sell and the Rain-Trigger sell.
And make a proper Low-Ki doublestomp.
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Post by splodem on Feb 19, 2020 7:56:13 GMT
I wish they would allow us the ability to turn off the annoying out of ring animation. I hate suplexing an opponent, and all of a sudden they go sliding to the outside.
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Deleted
Deleted Member
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Post by Deleted on Feb 19, 2020 7:57:03 GMT
...ok, I have to ask. What is a Pimp Juice and who originated it?
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Post by sofia on Feb 19, 2020 7:58:32 GMT
You could maybe do a People's Elbow using the Taiji Ishimori Superstar Elbow/moonsault elbow animation type, assuming we can change the animation of the move that knocks the opponent down. I couldn't figure out how to do it in wazamake when I was poking around at it, but the move category exists in the move crafting mode. ...ok, I have to ask. What is a Pimp Juice and who originated it? A snap DDT - it's Yujiro's name for it, but The Miz also does it as a spot to signify that the match is transitioning to the end phase.
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Post by IamAres on Feb 19, 2020 8:39:13 GMT
Aren't several of you guys running mods? Automatic additional downtime after a finisher is one of the mod pack's low-key game-changing features. I know not everyone is using mods, but I'm surprised it's a problem for people that are.
Anyway, getting part craft surprisingly soon is a big deal for sure. I've never been a big graphic editor, but there might be some interesting utility parts even I could make. For example, it should be pretty straightforward to make trim for a part by loading it up and erasing everything but the border. I'm more interested in stuff like that than "x wrestler's specific tattoo" type stuff, anyway.
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Post by Shiftygism on Feb 19, 2020 12:49:25 GMT
If the 3300 yen price carries over to the US, it will be around $30 (judging purely on current exchange rates, not factoring anything else). I really can't see it being that high, though...right? But apparently they are calling it a 'Season Pass', so maybe depends on what they include with that (this + parts creator of course, but anything else?) I think they were saying it was part of the original season pass bundle and it would be included for free for those who bought it. But I could be wrong. I know I bought the season pass when it first came out, so I guess I'll find out soon enough. It better be, it's gotta be, what "additional scenario" did they give us? If it's not, that on top of no discount whatsoever to season pass holders on any of the extra dlc packs they've dropped would be pretty annoying.
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Post by saintcross on Feb 20, 2020 7:01:39 GMT
This will make some of you happy.
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Post by El Marsh on Feb 20, 2020 7:20:44 GMT
This will make some of you happy. Yeah, curious looking though it is, the utility of that move will dictate that it gets a lot of use.
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Post by Dawnbr3ak3r on Feb 20, 2020 7:43:26 GMT
I hope that's not the final animation because that looks super janky.
The sell looks way off, like they go through the ropes, without going through the ropes, and then we get the over the rope sell.
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Post by saintcross on Feb 20, 2020 7:49:58 GMT
It's a front grapple move. Those always look strange when they cause opponents to fall off the ring. It's weird they chose to demonstrate it like that though.
I'm guessing Grapple (BIG).
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