|
Post by eskiman on Feb 20, 2020 12:29:39 GMT
That move will work well for a couple of the high flyers I’ve made... I might limit it to showy high flying edits though and not try to over expose it
If the move is able to almost guarantee a dive I see myself using it to give certain edits a ‘special ability’
|
|
|
Post by invader3k on Feb 20, 2020 16:41:16 GMT
I like it. Wish they could animate it so the opponent flips over the top rope, but I'll take it.
|
|
|
Post by markrocker on Feb 20, 2020 16:59:32 GMT
An animation of the opponent flipping over could be done if the move was a corner move.
|
|
|
Post by Zealot on Feb 20, 2020 20:43:47 GMT
Surprised it took that long to get a dropkick from front grapple. Such an incredibly common move in wrestling. Having them fall outside for a dive spot is just a bonus.
|
|
|
Post by Severla on Feb 21, 2020 0:33:52 GMT
Surprised it took that long to get a dropkick from front grapple. Such an incredibly common move in wrestling. Having them fall outside for a dive spot is just a bonus. My exact thoughts on it. I think the only true weirdness of it is that it's the Okada High-Dropkick instead of just a normal one.
|
|
|
Post by fullMETAL on Feb 21, 2020 23:28:45 GMT
I believe there's a tool in Photoshop that lets you effectively map a selection to a 3D plane - like a cylinder, cube, or sphere - and let's you use skew and rotate accordingly. I could be wrong though. Iirc it's how someone made a few custom parts a couple of years back. Similarly, I used the 3D tool in Illustrator to do the rotations for my Bullet Club and ReBoot torso pieces; it's indeed very helpful for quick-and-dirty sprite editing if you've got the patience to either go back and forth between Illustrator and Photoshop/whatever you use, or to do the sprite sheet entirely in Illustrator for its extended Path/Shape capabilities (which, in a game like Fire Pro where almost everything is just plain shapes, are kind of a god-send).
|
|
|
Post by FlashBurton on Feb 23, 2020 20:43:49 GMT
I'm lagging on the updates, is it these upcoming DLCs that include the parts & move creator?
|
|
|
Post by eskiman on Feb 23, 2020 20:46:29 GMT
I'm lagging on the updates, is it these upcoming DLCs that include the parts & move creator? Part creator is coming alongside the fighting road dlc But move creator is coming later and is free. That’s my understanding
|
|
|
Post by faulknasty on Feb 23, 2020 20:48:53 GMT
I'm lagging on the updates, is it these upcoming DLCs that include the parts & move creator? Part creator is built into the price of the fighting road dlc But move creator is coming later and is free. That’s my understanding I think the part creator is free and coming in an update the day of the dlc
|
|
|
Post by eskiman on Feb 23, 2020 20:50:26 GMT
Part creator is built into the price of the fighting road dlc But move creator is coming later and is free. That’s my understanding I think the part creator is free and coming in an update the day of the dlc Yeah I just checked and edited my post - I wasn’t even phased about paying for it! I paid for entrance craft to get the logos and arenas
|
|
|
Post by FlashBurton on Feb 23, 2020 21:12:02 GMT
Nice one, cheers fellas
|
|
|
Post by jmfactor1 on Feb 25, 2020 19:22:47 GMT
|
|
|
Post by rollinsphan on Feb 26, 2020 1:37:27 GMT
This dropping tomorrow along with the 2nd STARDOM DLC next week is amazing. A great time to be a FirePro fan!
|
|
|
Post by splodem on Feb 26, 2020 2:33:02 GMT
I’m really curious how the part maker is going to work in regards to sharing/finding shared parts. For PS4, I’m guessing the firepro site will be updated tomorrow with a new section for parts. It would be nice if they were shared between console/PC.
|
|
|
Post by saintcross on Feb 26, 2020 5:10:58 GMT
More moves coming in the upcoming patch:
|
|