It's certainly not Fire Pro related, I can say that much.
Something happened the other day when I booted up Skyrim and my videocard more or less ate shit. My anti-virus also ate every installed driver file with it, so I've been trying to fix that. There's a mild possibility that the PSU is also going dead, but a few people I've talked to about it (that know about PCs) are working with me on it. I'm a lot further behind on it than planned because I've had to take care of other things the last couple of days.
I can say for sure that my harddrive is safe as of right now. I should backup my save just in case, but I should be fine. I'm trying not to lose my sanity off of it, so I'm just taking it one step at a time. I've gone through a few different things now just to be safe and everything I've done so far has either had no effect or hasn't made anything worse than it was before.
I'm paddling down a river of shit, looking for a shoreline, so to speak. There are no bears in these woods. I... don't exactly know what metaphor I was going for, but yeah.
Dragons, Emus, and Wolves are all hearing impaired. Sounds about right.
Ugh, that really sucks. As someone whose computer has been on the fritz for about a year, I can empathize. But it sounds like yours is much further along in that DANGER category.
Also annoying as hell that you couldn't even spend as much time dealing with it as you wanted to cause you had to do other things. I'm sure you had this issue gnawing at your brain throughout. I hate that. Like one thing goes wrong that requires all your attention and then you can't even give it that cause your arm catches on fire or something.
I hope that the situation is resolved soon and you regain usage of your computer.
At the very least, I hope you can salvage all the important files.
The good news: I got my new PC set up a few weeks ago. The bad news: I haven't had much creative drive lately. Stress, anxiety, and general disinterest are the cause.
However, I did start working on an update for Seiko Kankyako last night after she had a match on Zealot's stream (no spoilers for that show in case you end up checking it out).
So far I've given her some new moves to consolidate some outdated priority slots to make room for new ones. She has a new Lip Lock and Lip Lock Spinkick as a variation of her "Beheader" Roundhouse Kick. That sequences into the "Binding Contract" Stealth Viper finish. She's got a new Spiderwalk Spear finish and also a demonic possession head spin because she really needed to be more spooky, right?
That's not all of it - I've also worked on a new Spell-slash-Possession Counter Flapjack variation. From the Down facing angle, she does a Spell version of the attack. From the Up angle, she does a Possession version of the attack. I may speed up the rotation and casting loop so it moves a bit faster as I think it's a little too slow.
Last Edit: Mar 18, 2022 12:03:48 GMT by Dawnbr3ak3r
Dragons, Emus, and Wolves are all hearing impaired. Sounds about right.
The good news: I got my new PC set up a few weeks ago. The bad news: I haven't had much creative drive lately. Stress, anxiety, and general disinterest are the cause.
Glad to hear about the new computer!! 👏
Right there with you on the rest though 😔
Recently, my Fire Pro creative drive dropped a lot. I tend to get a bit burned out after having a few months of productive edit making. I'm sure a break will do me good but external stress isn't helping any.
That's not all of it - I've also worked on a new Spell-slash-Possession Counter Flapjack variation. From the Down facing angle, she does a Spell version of the attack. From the Up angle, she does a Possession version of the attack. I may speed up the rotation and casting loop so it moves a bit faster as I think it's a little too slow.
I really like the concept behind this and I think the execution is great too! 😄
In regard to the speed, one idea may be to keep the early loops at the speed you have now but then gradually accelerate it. I like that initial speed but it would be cool and funny to see the later loops get progressively quicker.
Last Edit: Mar 18, 2022 22:55:23 GMT by OrochiGeese
The good news: I got my new PC set up a few weeks ago. The bad news: I haven't had much creative drive lately. Stress, anxiety, and general disinterest are the cause.
Glad to hear about the new computer!! 👏
Right there with you on the rest though 😔
Recently, my Fire Pro creative drive dropped a lot. I tend to get a bit burned out after having a few months of productive edit making. I'm sure a break will do me good but external stress isn't helping any.
That's not all of it - I've also worked on a new Spell-slash-Possession Counter Flapjack variation. From the Down facing angle, she does a Spell version of the attack. From the Up angle, she does a Possession version of the attack. I may speed up the rotation and casting loop so it moves a bit faster as I think it's a little too slow.
I really like the concept behind this and I think the execution is great too! 😄
In regard to the speed, one idea may be to keep the early loops at the speed you have now but then gradually accelerate it. I like that initial speed but it would be cool and funny to see the later loops get progressively quicker.
I love that idea! I'm gonna mess with it to see what I can come up with. Thanks!
Also, She didn't have a C2C move assigned, so I made one for her. The M I N D G A M E S are reallllll.
Dragons, Emus, and Wolves are all hearing impaired. Sounds about right.
I love that idea! I'm gonna mess with it to see what I can come up with. Thanks!
Really glad that you liked the idea! 😄
I agree it's a little hard to see the visual acceleration in the GIF but I actually do see it. I'm sure it looks clearer and better in the game. That kind of gradual progression doesn't come across in GIFS.