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Post by Deleted on Aug 22, 2018 16:31:09 GMT
Let's be honest, if Carl has no interest in making Fighting Road moddable for one reason or another (such as compatibility), what's the actual chance of a mod for Fighting Road being created? I would set it aside as an unreachable dream. You never know. There's people building overhauled versions of the AKI games decades after release. As news of Fire Pro spreads, maybe we can attract some of those people over. We already have the advantage of being able to animate moves. Also we're only a year into World. The amount of work the community has done so far has been staggering. I can only imagine what World will be in a decade.
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Post by eskiman on Aug 22, 2018 16:35:28 GMT
Fire promoter is likely the ideal mode to mod
Fighting road would be a project, similar to vicecry I’d imagine - would be a large amount of development and testing - you’d need an actual script to build from so you’d need a team writing the storylines, and then the headache of how to code that into the framework. I program for a living and I hate coding from a structured brief, you always have to run MoSCoW on anything like that because reality is you can’t always meet imagination due to restrictions, if someone just tells me what they want an output report I prefer to work out how to get there myself
Then you’d have the testing and all the bugs and defects that come out of that... bug fixes, re-deployment then sit and uat testing
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Post by webbhead1584 on Aug 22, 2018 16:37:50 GMT
I was going to get fire pro from the us psn store now I’m not to sure. Do I get us version or just wait for the uk release
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Post by romanticmisery on Aug 22, 2018 16:38:02 GMT
To elaborate :
He asked if he could put his hands in the build to prepare the modsuite in due time for the DLC/Patch release, but Spike refused for professional reasons. He doesn't actually knows how much will change with this new patch and as he doesn't have much free time to dedicate to it - If its too much work he will have to postpone to god knows when.
To me it seemed like he said he doesn't have interest in the mode, but he would make it modable if he had the time.
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Post by Deleted on Aug 22, 2018 16:43:49 GMT
I'm sure it'll be moddable. I just don't care if the stuff I actually want isn't present anymore because they decided to stupidly create a gigantic mess for themselves by releasing a shitty version of the game to a much larger and more fickle market. I contacted Spike about wanting to get updates done before the release, they said they couldn't do it...so now here we are. What's going to end up happening is it's going to split some of the community off, I'm going to have to circumvent their last remaining copy protection (that being requiring the workshop to share edits) and we'll all have to move on from there...which might burn the bridge with spike a modding, but at this point I'm pretty confident they don't have the man power to actually halt modding, so if that's what needs to happen, that's what needs to happen. I'm not really sure what you're saying. That the code is going to drastically change with the update and they won't give you an advance build so you can prep your mods? I hope it doesn't turn into a case of modders vs Spike. Honestly they should be working with you to make your mods official. Like a match pack DLC where they split the revenue. I also hope you don't bypass that copy protection since there's already enough assholes asking for "wrestler packs" for their pirated copies. They haven't given me much of an option here regarding bypassing the Workshop. They've made it a choice between having no mechanism to share edits or just giving up on trying to be 100% supportive. I can export/import edits between saves, so why should those who decide that mods are more important than NJPW trash go without? I tried working with them, it didn't work out, I'm not mad at that about that. What I'm mad about is that this is clearly a PS4 related delay, and now we're basically being asked to sit around with our dicks in our hands and deal with it so they can focus on making the PS4 version owners happy.
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Post by romanticmisery on Aug 22, 2018 16:52:23 GMT
That pretty much sums all my feelings in regard to this whole fiasco.
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Post by oneway23 on Aug 22, 2018 16:53:06 GMT
I don't know what anyone was expecting, but, wrestling itself is a niche market, wrestling video games, a smaller market still, and, updated versions of thirty-year old Japanese wrestling games that found a certain peculiar audience that enjoyed importing Japanese wrestling games? A f*cking blip. If anyone at Chunsoft (or anyone else) expected anything beyond, they are absolutely psychotic.
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Post by Guacamole Anderson on Aug 22, 2018 17:10:37 GMT
Disappointed with the delay? Sure.
Still pinching myself after 13 months because we got a new Fire Pro at all? Oh yeah.
If I'd pre-paid for the DLC prior to these delays, I'd be more cranky.
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Post by bnavarro on Aug 22, 2018 17:26:08 GMT
I am confused? Is the ps4 version releasing Tuesday not going to contain NJPW DLC?
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Post by eskiman on Aug 22, 2018 17:30:46 GMT
I am confused? Is the ps4 version releasing Tuesday not going to contain NJPW DLC? The PS4 version will as it is on disc, for the pc it’s a downloadable addition
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Post by bnavarro on Aug 22, 2018 17:32:09 GMT
What will happen with the planned jr heavyweight dlc? I was looking forward to those new edits
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Post by romanticmisery on Aug 22, 2018 17:35:48 GMT
It's still coming out, they have a whole season planned. what was postponed was the release date.
I wish i had paid for it already. I'm hoarding money to buy something i don't even know how much is gonna cost, and because of that 'im losing in other sales i could be taking advantage of. At least a pre-sale would put my mind at ease.
Looking to the top of the screen and checking that balance, without being able to spend it, its a real bummer, and it has been my major complaint thus far.
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Post by Deleted on Aug 22, 2018 17:55:46 GMT
They haven't given me much of an option here regarding bypassing the Workshop. They've made it a choice between having no mechanism to share edits or just giving up on trying to be 100% supportive. I can export/import edits between saves, so why should those who decide that mods are more important than NJPW trash go without? I tried working with them, it didn't work out, I'm not mad at that about that. What I'm mad about is that this is clearly a PS4 related delay, and now we're basically being asked to sit around with our dicks in our hands and deal with it so they can focus on making the PS4 version owners happy. This is probably a retarded idea but could it be possible to change the wrestler id after its downloaded from the Workshop? Something like that could give us unity regardless of whether the actual edits are the same. (since i imagine the mission mode and fighting road work go off that, right?) But I'd try to avoid burning bridges for the time being. If you told me that active development was continuing past Q1 2019 without another port, I'd be surprised. If active development continues past Q4 2019 regardless of what happens, I'd be flabbergasted. I don't know what anyone was expecting, but, wrestling itself is a niche market, wrestling video games, a smaller market still, and, updated versions of thirty-year old Japanese wrestling games that found a certain peculiar audience that enjoyed importing Japanese wrestling games? A f*cking blip. If anyone at Chunsoft (or anyone else) expected anything beyond, they are absolutely psychotic. To be fair to them, they're only 25k units from World outselling Returns. That's something the US/EU PS4 market should easily cross on launch. Wrestling's the hottest its been in a long time, sharing edits is a million times easier than it was in the past and nostalgia is in. Not to mention they rebuilt the engine in Unity so they could potentially port it to PS5 and phones years from now.
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Post by oneway23 on Aug 22, 2018 18:40:28 GMT
25K? We just mentioned earlier that they had slowed to less than 2K a month on Steam. Let's hope that number, uh, Spikes
Every point you made is a good one, charlie...Cody, Kenny, the Bucks, All In, ROH-NJPW selling out MSG. Non-WWE wrestling is pretty robust right now, yes, and, sharing edits is a HELL of a lot easier than it was back it the day (ie. swapping memory cards, hooking them up to some program), sure, but, while I genuinely applaud your optimism, I think you're looking at it from inside of a bubble -- that of a die-hard FP player and wrestling fan.
Wrestling is nowhere near the level it was when we had two major companies here in the US, never mind ECW. Although NJPW has made tremendous strides since the lean years, Puro itself is a shell of what it was; quite literally, actually, with what amounts to a shell company owning what was once a gloriously successful wrestling company in All-Japan. NOAH, for its part, has been on life support countless times after the halcyon days of '04-'05. In the glory days of Fire Pro, we were literally spoiled by having some of the greatest names in the history of the business working on either side of the Pacific.
None of this takes into account the absolutely insane amount of promotions and wrestlers made available out of the box by Human/Spike when they were able to skate that legal gray line. THAT, to me, was a much more likely scenario for getting casual buyers involved, not explaining to them that they need to figure out how to install mods simply to properly organize & delete wrestlers...LOL Are you kidding me? Basic, core navigational functions require "mods."
I know someone will say "It's not all that difficult", and, "But, there are people who update Tecmo Bowl, and NHL '94, and No Mercy every year." Absolutely, yes, there are, and you know what? That is absolutely awesome. I love that I can fire up an emulator and mess around with that for 45 min at a time. I love the passion and dedication, and I still adore those games as much as I did when I was a kid, BUT, how many people, globally, do you think would not only actively participate in such behavior, but, also pay for the joy of doing it? My point is that Spike doesn't seem to be talking and thinking in those numbers. You would know better than I, but, still, they sound a little delusional, at times.
Sorry for the rant...I hate work at the moment, and this was more fun.
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Post by Spunk on Aug 22, 2018 18:50:43 GMT
I'm not really sure what you're saying. That the code is going to drastically change with the update and they won't give you an advance build so you can prep your mods? I hope it doesn't turn into a case of modders vs Spike. Honestly they should be working with you to make your mods official. Like a match pack DLC where they split the revenue. I also hope you don't bypass that copy protection since there's already enough assholes asking for "wrestler packs" for their pirated copies. They haven't given me much of an option here regarding bypassing the Workshop. They've made it a choice between having no mechanism to share edits or just giving up on trying to be 100% supportive. I can export/import edits between saves, so why should those who decide that mods are more important than NJPW trash go without? I tried working with them, it didn't work out, I'm not mad at that about that. What I'm mad about is that this is clearly a PS4 related delay, and now we're basically being asked to sit around with our dicks in our hands and deal with it so they can focus on making the PS4 version owners happy. I'll put it this way, I'm with Carl on whatever happens here. We put on a weekly show (which we've talked about doing more) that takes a good deal of hours a week to prepare using Fire Pro as a base. The thing is, the mod tools have taken it from just broadcasting matches, with us making some graphical accompaniment along the way, to giving us actual tools to make something, well, more. The ability to set someone as a jobber, to book match finishes, change camera angles on-the-fly, modify deathmatches to allow for characters to fight outside, use the boards as turnbuckles for moves, pick what weapons are in the rotation, etc. This is all super valuable stuff. Then, add in the green screen? Forget it. I can't exist without it. Look. That isn't possible with the core game. It's just not. While I understand most people just want a game that they can play and have fun with -- that's great -- but for me, Fire Pro is as it always was: a tool that can be the engine for a creative project. In that regard, I don't care about having an official version of Kenny Omega or Hirooki Goto. New moves and parts are always a welcome addition, but this move is going to effectively cripple the game that I know and use for quite a while. It's difficult not to be disappointed here.
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