|
Post by Love Wilcox on Aug 26, 2018 19:02:42 GMT
I know it’s been said a million times but I’m still absolutely over the moon that we have a new Fire Pro at all and that it’s already such a vast improvement over the old games. The Fire Pro devs would have to turn up at my house and take a shit on my doorstep and even then I’m not entirely sure I’d be all that pissed off.
Call me a sheep or a company shill but that’s honestly my feelings on the matter. I have faith that the team will deliver an enjoyable project eventually and that’s all that matters to me.
|
|
|
Post by Nth on Aug 26, 2018 19:04:55 GMT
I know it’s been said a million times but I’m still absolutely over the moon that we have a new Fire Pro at all and that it’s already such a vast improvement over the old games. The Fire Pro devs would have to turn up at my house and take a shit on my doorstep and even then I’m not entirely sure I’d be all that pissed off. Call me a sheep or a company shill but that’s honestly my feelings on the matter. I have faith that the team will deliver an enjoyable project eventually and that’s all that matters to me.
I'm exactly with you.
|
|
|
Post by hungerlow on Aug 26, 2018 19:42:49 GMT
I'm not sure if it would be smart to release the DLC in late September with WWE 2k19 coming out around that time. Now I know that not everyone playing the PC version of World will be hyped up about 2K's game, but it's significant since it's the leading wrestling franchise on the market right now. Once Spike gets the PS4 version released before WWE2k19 is out, they should be fine. Delaying the DLC specifically for PC just to avoid releasing during WWE 2k19's window would just make matters worse, imo. Yeah, the best case scenario is releasing the DLC on PC in the first half of September. The OG date would've been perfect because 2K are about to start rolling out details about their game (they've been holding off for some reason which doesn't match their usual timetable for previous games). In any event, it's probably not that big a deal because it seems like the console base is their primary concern. PC sales would undoubtedly be affected by 2K's game to some degree, but maybe not to the point where it does any kind of significant damage to them.
|
|
|
Post by otaku2255 on Aug 26, 2018 20:08:59 GMT
An easy solution would be: release the edit parts, moves, and UI as a free update. Then charge for the Fighting Road scenario and NJPW characters as planned. That way we could spend more time updating our edits and less time arguing in circles.
|
|
|
Post by hungerlow on Aug 26, 2018 20:14:21 GMT
An easy solution would be: release the edit parts, moves, and UI as a free update. Then charge for the Fighting Road scenario and NJPW characters as planned. That way we could spend more time updating our edits and less time arguing in circles. But do we know what is actually causing the issues on the PC version? If it's related to the UI, parts or moves in any way then your suggestion might not be so simple.
|
|
|
Post by sofia on Aug 26, 2018 20:31:31 GMT
An easy solution would be: release the edit parts, moves, and UI as a free update. Then charge for the Fighting Road scenario and NJPW characters as planned. That way we could spend more time updating our edits and less time arguing in circles. But do we know what is actually causing the issues on the PC version? If it's related to the UI, parts or moves in any way then your suggestion might not be so simple. Well... the two or three issues in the PC version that REALLY need to be squashed, to my knowledge, are the same ones that affect the PS4 version. When updating your save file, sometimes it becomes corrupted, causing the game to fail to proceed past the initial loading screen or title screen. Though not identical to the PC version, it has the same general effect - something goes wrong, possibly in synchronizing save data/checking on subscribed edits on FPW NET or Steam Workshop, or pulling save data from the cloud servers for Steam/PSN; resulting in all user data including preferences to be corrupted. On PC, you can still start the game, but it defaults to Japanese language and the SWA wrestlers are renamed to "Wrestler1," "Wrestler2," etc; and the game crashes/freezes when you try to start a match. There are various minor performance issues on PC and PS4. Main one being a long-standing framerate hitch that can be seen regardless of computer specs; like I have an i7, and even without mods, the game will randomly freeze up for a split second for no apparent reason. There's more network lag than intended apparently, and on PS4 and lower spec PCs, the game struggles when there's too many wrestlers on screen, an issue that needs to be fixed if possible. PS4 also has some random instability issues that may or may not also affect the PC builds. These are probably the main reasons why Spike has not committed to a new concrete PC release date - if it takes longer to fix these than expected, they'll just miss their specified date again. So it's all contingent on the bugs being identified and fixed on PS4, then quickly (hopefully) porting those fixes into the PC code, assuming there are significant differences between the two.
|
|
|
Post by view619 on Aug 26, 2018 21:08:28 GMT
An easy solution would be: release the edit parts, moves, and UI as a free update. Then charge for the Fighting Road scenario and NJPW characters as planned. That way we could spend more time updating our edits and less time arguing in circles. If they released the parts and moves for free, wouldn't that mean there would need to be a reevaluation of the Njpw dlc cost since a sizable portion of that price is the moves and parts (the official edits are just a collection of those assets put together)?
|
|
|
Post by romanticmisery on Aug 26, 2018 21:10:28 GMT
While i love your suggestion and the fact you made it shall make me cry in the shower later tonight cause Spike won't listen to it - I believe all the NJPW related content is dlc-locked, and only the UI is free of charge.
To make matters worse, not even the UI, the only non-NJPW thing of the package, won't be coming tuesday, we will have to stare into the same ugly AI at least until september comes around - They did not make this clear in their statement which lead to people asking if the UI was still coming over in the comments.
Exactly, it defeats the whole purpose of the DLC. You see - We bought Takayama-san dlc not because it had him as an edit because we already have his head in the base game and we're able to make him - and we did, just look at the workshop - what we bought in that dlc was the Spirit Punch Rush move and the peace of mind that comes with doing a charitable act.
I mean why pay for a Kenny Omega edit if you already got all the assets and a non-modded Croyth's Wrath /V-Trigger/Golden Trigger?. I mean i have no illusions of what i'm paying for here, i might not care for the NJPW edits but i do care about their parts, moves and voices.
Also isn't really annoying that they're only trying to fix those game breaking bugs now when they could have done it like, months ago? They had to wait for PS4 players to get hit by them to start doing something about it - Yeah it annoys me too..
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 26, 2018 21:12:16 GMT
Gee...it's almost like they don't care about the PC player base as much...I wonder who could have said that in the past couple of days?
|
|
|
Post by Bananeninja on Aug 26, 2018 21:47:31 GMT
An easy solution would be: release the edit parts, moves, and UI as a free update. Then charge for the Fighting Road scenario and NJPW characters as planned. That way we could spend more time updating our edits and less time arguing in circles. I don't think the would give all of this for free but they could let us buy the DLC now with the parts, moves etc, and then later add the fighting road in an update free for those who purchased the dlc
|
|
|
Post by eightbitzombie on Aug 26, 2018 23:18:28 GMT
Mr MDK
MDiKie
Sweet mother of god it all makes sense
|
|
|
Post by TheDenizen on Aug 27, 2018 0:37:50 GMT
I know it’s been said a million times but I’m still absolutely over the moon that we have a new Fire Pro at all and that it’s already such a vast improvement over the old games. The Fire Pro devs would have to turn up at my house and take a shit on my doorstep and even then I’m not entirely sure I’d be all that pissed off. Call me a sheep or a company shill but that’s honestly my feelings on the matter. I have faith that the team will deliver an enjoyable project eventually and that’s all that matters to me. This. Getting all butthurt about missing release dates reeks of impatient children. The fact that it's coming at all is a goddamn miracle.
|
|
jae
Bobby Bobby
Posts: 1
|
Post by jae on Aug 27, 2018 1:51:58 GMT
The main bug is the one where the game doesn't load/saves get corrupted if you have more than 200 wrestlers (including defaults) on your game. Even the lightest PC users are going to be well beyond that by now, so until that gets fixed or is confirmed to be a PS4 only thing, they really can't release the update for PC. It would be really irresponsible. First point here. www.spike-chunsoft.co.jp/fireproworld/info.html
|
|
|
Post by sofia on Aug 27, 2018 1:59:41 GMT
Ah, is that what triggers it? Well then.
Yeah, if this is something introduced with the rebuilt version of the game, and there's even a scant possibility it's on PC, it has to be handled. There's no way around it.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 27, 2018 2:10:52 GMT
Worth a reminder that the non-Fighting Road NJPW content is new faces, new edit parts, new voice clips and 50 new moves that were all commissioned for NJPW. They aren't going to give that away for free when people are already saying that the NJPW DLC is pointless because they can download a Kenny Omega from the Workshop and don't give a flying fuck about Fighting Road.
Free stuff is already scheduled. The UI update. The planned move packs as they work on the DLC. There will probably be some more unannounced stuff once they get over this PS4 save corruption hurdle and get back to the internal plan they have.
|
|