[PC] Phil's Porting Place (Now: Edit Book & FPD Ports)
Jul 17, 2018 17:17:57 GMT
Senator Phillips, Princess Pepperoni, and 9 more like this
Post by Phil Parent on Jul 17, 2018 17:17:57 GMT
Everybody else works really hard to make realistic or original stuff.
But not me.
One of my roles in the community is recreating the wrestlers that came with the games. The name of the game is plagiarism for me.
I'm not the only one doing it. You might have heard of Heroine-Syndrome and Fire Pro Complete. I even use some of their edits in my collection. The first edit maker and community pioneer Mysterious Kagura also did ports.
Since 2005, I've curated a set called the Fire Pro Anthology which aims to bring together the best version of every character that was in the series' canon at-large. This means the default wrestlers in all the Fire Pro games of course but also the defaults in the King Of Colosseum games that aren't in Fire Pro. Those share the same Parameters & Logic system and are balanced to work with Fire Pro.
Over the years, amazing developments have made the canon even larger: Jason Blackhart dumped the data of the characters featured in the Fire Pro Z Story Mode, giving us canon younger versions of some of the game's biggest names (Misawa, Mutoh, Chono, Sakuraba, Onita) as well as some fun little curiosities, such as Chavo Guerrero Sr. and Steve Nelson. Fire Pro Complete went through the FPD DLC and found two real canon wrestlers that we had yet to port, Steve Wright and (what I accept as a very wonky) Barry Windham. Japanese friends have ported characters from and provided information regarding the Joshi Fire Pro games, which had long eluded us. Heroine-Syndrome did the research and ported Morio Sumisu, the character who commits suicide after Dick Slender went psycho on him and his entourage in FP Special.
I participated to widening the canon myself. I ported all the KOC characters. Early on in the project it was discovered that there was an official contest in Japan where the winner got a memory card with some FPR edits on it, including many DDT edits that we wouldn't otherwise have. The winner was kind enough to formula out his edits and the site was found, allowing me to recreate and publish them. That website is lost today, so the Anthology is effectively the only way those edits survive other than the original memory card.
The original Anthology for FPR had the crew from Pro Wrestling NES, but those edits were not made to be balanced with the canon. They were stand-ins created to show that they were in the same lineage as the Fire Pro characters, created by the same man who created Fire Pro. But for World, I made sure they were as canon as they could be: I made observational & statistical analysis of the behavior of each character, calculated the comparative damage of each move and out of those results created a new set of edits that behaves as they did in the original game and yet are balanced to work well in Fire Pro.
Those edits made by director Matsumoto during the live streams? Canon. The Zero Escape edits Spike published? Canon.
And then I started thinking, there's still tons of canon stuff out there that has never been ported.
What about the FPD DLC Rally edits? Sure, working on porting them reminded me how cheap their AI are (Basically versions of Piston Honda's "Killer Wrestler", and if you remember that, you know you've been around a LONG time) but they were published officially, and there's a TON of them.
What about the FPG Edit Ranking mode opponents? We don't even have their data!
What about the default rosters of the Japan-exclusive mobile Fire Pros? We know at least one of them actually had a roster with many wrestlers we otherwise don't have, even with the upcoming New Japan expansion for World.
What about all the opponents in the various Dojo modes?
What about Jesse Ventura? He was licensed to be the face of a Fire Pro port that never came out on Sega Genesis. But the ROM is out there.
Making sure that list of canon characters is as long as it needs to be and that everybody on it gets ported is my mission.
And I'll tell you all about it here.
You may find all my edits on the Workshop:
steamcommunity.com/id/philparent/myworkshopfiles/?appid=564230
But not me.
One of my roles in the community is recreating the wrestlers that came with the games. The name of the game is plagiarism for me.
I'm not the only one doing it. You might have heard of Heroine-Syndrome and Fire Pro Complete. I even use some of their edits in my collection. The first edit maker and community pioneer Mysterious Kagura also did ports.
Since 2005, I've curated a set called the Fire Pro Anthology which aims to bring together the best version of every character that was in the series' canon at-large. This means the default wrestlers in all the Fire Pro games of course but also the defaults in the King Of Colosseum games that aren't in Fire Pro. Those share the same Parameters & Logic system and are balanced to work with Fire Pro.
Over the years, amazing developments have made the canon even larger: Jason Blackhart dumped the data of the characters featured in the Fire Pro Z Story Mode, giving us canon younger versions of some of the game's biggest names (Misawa, Mutoh, Chono, Sakuraba, Onita) as well as some fun little curiosities, such as Chavo Guerrero Sr. and Steve Nelson. Fire Pro Complete went through the FPD DLC and found two real canon wrestlers that we had yet to port, Steve Wright and (what I accept as a very wonky) Barry Windham. Japanese friends have ported characters from and provided information regarding the Joshi Fire Pro games, which had long eluded us. Heroine-Syndrome did the research and ported Morio Sumisu, the character who commits suicide after Dick Slender went psycho on him and his entourage in FP Special.
I participated to widening the canon myself. I ported all the KOC characters. Early on in the project it was discovered that there was an official contest in Japan where the winner got a memory card with some FPR edits on it, including many DDT edits that we wouldn't otherwise have. The winner was kind enough to formula out his edits and the site was found, allowing me to recreate and publish them. That website is lost today, so the Anthology is effectively the only way those edits survive other than the original memory card.
The original Anthology for FPR had the crew from Pro Wrestling NES, but those edits were not made to be balanced with the canon. They were stand-ins created to show that they were in the same lineage as the Fire Pro characters, created by the same man who created Fire Pro. But for World, I made sure they were as canon as they could be: I made observational & statistical analysis of the behavior of each character, calculated the comparative damage of each move and out of those results created a new set of edits that behaves as they did in the original game and yet are balanced to work well in Fire Pro.
Those edits made by director Matsumoto during the live streams? Canon. The Zero Escape edits Spike published? Canon.
And then I started thinking, there's still tons of canon stuff out there that has never been ported.
What about the FPD DLC Rally edits? Sure, working on porting them reminded me how cheap their AI are (Basically versions of Piston Honda's "Killer Wrestler", and if you remember that, you know you've been around a LONG time) but they were published officially, and there's a TON of them.
What about the FPG Edit Ranking mode opponents? We don't even have their data!
What about the default rosters of the Japan-exclusive mobile Fire Pros? We know at least one of them actually had a roster with many wrestlers we otherwise don't have, even with the upcoming New Japan expansion for World.
What about all the opponents in the various Dojo modes?
What about Jesse Ventura? He was licensed to be the face of a Fire Pro port that never came out on Sega Genesis. But the ROM is out there.
Making sure that list of canon characters is as long as it needs to be and that everybody on it gets ported is my mission.
And I'll tell you all about it here.
You may find all my edits on the Workshop:
steamcommunity.com/id/philparent/myworkshopfiles/?appid=564230