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Post by Fuee on Apr 1, 2020 21:33:14 GMT
Bah gawd it's the Honk 'n Honk Connection
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Post by Dawnbr3ak3r on Apr 1, 2020 22:43:34 GMT
I love this soooo much and am beyond & touched that a tribute edit is made to Geese 😄 What started as an April Fools joke last year just kinda spawned a legitimate edit. I have no idea how well Geese would rock a red outfit. Could be fun to see. Haha; I actually piled as many "Geese-isms" as I could into the edit. The Punching Lariat comes after a sequence of Echo Lariats. "The first and last of her kind" She walks a lonely road. Flies? I don't know. xD Now why didn't think of that? D'oh!
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Post by OrochiGeese on Apr 1, 2020 22:58:16 GMT
What started as an April Fools joke last year just kinda spawned a legitimate edit. Kinda like how the Fooldigen, HA April Fools Joke in the 90's from EGM led Capcom to create Gouken 😁 I have no idea how well Geese would rock a red outfit. Could be fun to see. Some say* that it was daring enough of me giving him the new midnight blue attire! *fans self* I'm not sure the world can handle "paint the town red" Geese 😈 *citation needed 😄Haha; I actually piled as many "Geese-isms" as I could into the edit. The Punching Lariat comes after a sequence of Echo Lariats. YES!!!!! I love that sequence too - regular lariats unto the punching one! Does she have "face down" strategy too? 😁 "The first and last of her kind" She walks a lonely road. Flies? I don't know. xD She can take the high road and Geese can take the low road and we'll see who gets to Omega first! 🛣 Now why didn't think of that? D'oh! Now we just need a female tribute edit of Thunder Strike so we can sim them against Geese and Swan! 😁
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Post by Dawnbr3ak3r on Apr 3, 2020 15:55:25 GMT
I'm spending entirely too much time on this stuff: Sibylla Daurada/Sybilla Dourada: Origin: Barcelona, Catalonia, Spain Finisher: Meteora (Various) ~ "Great Pyrenees" Signature(s): One Arm Slam ~ "Rocky Road to Barcelona"; STF Move-set inspired by: CIMA, Harashima, Masahiro Chono
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Post by OrochiGeese on Apr 3, 2020 21:44:28 GMT
Wow damn wow damn 😲
One of the things that always blow me away about your appearances are that the specific details stand on their own AND the overall sum of the parts is incredible.For example - I love the arm sleeves and the boots, particularly. Like that is a really f'n outstanding boots design. Loin cloth and chest design is also really coo. And everything just compliments and works together so perfectly. Total package eye candy 👁🗨🍭
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Post by Dawnbr3ak3r on Apr 3, 2020 22:01:58 GMT
Wow damn wow damn 😲 One of the things that always blow me away about your appearances are that the specific details stand on their own AND the overall sum of the parts is incredible.For example - I love the arm sleeves and the boots, particularly. Like that is a really f'n outstanding boots design. Loin cloth and chest design is also really coo. And everything just compliments and works together so perfectly. Total package eye candy 👁🗨🍭 Thanks! It took me a while to get all of it to come together. I had to MacGuyver some of the parts together since some of them don't really fit right. I'm also a stickler for things looking perfect and there's some parts that don't quite work, but it's not awful enough that I won't not use them overall. A little disappointed that the short sleeve shirt part (skin colored here) goes a little further down the arm than I would have liked, but I'll just imagine it as the green sleeve being physically moved around or something, whatevs. Unfortunately the Tam Nakano butt-skirt part is kinda buggy from a few different angles, so I may end up redesigning that bit if it doesn't work out. It should be okay since I don't plan on having this edit do too many Cross Body/Frog Splash attacks, but the bug may cause issues with other moves. I remain hopeful. I really really like this appearance and would absolutely hate to change it. She didn't have a gimmick until I had a revelation that I could make her sort of like a mountaineer type, after coming up with the Pyrenees references. I'm going to have fun putting together this move-set soon. I don't like to put them together unless I have a pretty good idea of what I want. I already gave her the Meteora variations, Rock Bottom, and STF. Now I just need to find moves that would make sense for her to actually use the STF to finish matches. Most of my edit move-set progression make sense and are rarely "moves for the sake of it", but I do have a few of those kind of edits. I try not to give an edit to many Big Moves, unless that's the point of the edit, but those ones are pretty few and far between.
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Post by OrochiGeese on Apr 3, 2020 22:11:53 GMT
Thanks! It took me a while to get all of it to come together. I had to MacGuyver some of the parts together since some of them don't really fit right. I'm also a stickler for things looking perfect and there's some parts that don't quite work, but it's not awful enough that I won't not use them overall. A little disappointed that the short sleeve shirt part (skin colored here) goes a little further down the arm than I would have liked, but I'll just imagine it as the green sleeve being physically moved around or something, whatevs. Yeah, sometimes I just imagine the main appearance picture to be a specific second/frame in time and that the attire has more overall movement. I see Fire Pro "appearances" in the same "simulator" perspective as the way the matches go. So sometimes a part is really just an approximate stand-in for what I have in mind or is just one specific second in time in an outfit that has more flow. Unfortunately the Tam Nakano butt-skirt part is kinda buggy from a few different angles, so I may end up redesigning that bit if it doesn't work out. It should be okay since I don't plan on having this edit do too many Cross Body/Frog Splash attacks, but the bug may cause issues with other moves. I remain hopeful. Oh wow, that's a strange bug. Looks like she's banned from using cross body attacks 😁 #BuggyButtSkirt would be a fitting 2020 trending topic 🤣 She didn't have a gimmick until I had a revelation that I could make her sort of like a mountaineer type, after coming up with the Pyrenees references. I'm going to have fun putting together this move-set soon. I don't like to put them together unless I have a pretty good idea of what I want. I already gave her the Meteora variations, Rock Bottom, and STF. Now I just need to find moves that would make sense for her to actually use the STF to finish matches. Most of my edit move-set progression make sense and are rarely "moves for the sake of it", but I do have a few of those kind of edits. I try not to give an edit to many Big Moves, unless that's the point of the edit, but those ones are pretty few and far between. Yeah, I'm the same with movesets. I never start them until I have a very good idea of the finisher, a few specials, and an overall gameplan. I have to work from a "Top-down" planning perspective because I would get lost "bottom-up". (in b4 #BottomUpBuggyButtSkirt ) And i'm the exact same way with not having too many moves that don't directly connect to an edit's signature moves. If I feel they work a bit for their character, I may put them in but otherwise I like everything fitting within the moveset theme and building toward the bigger moves.
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Post by Zealot on Apr 4, 2020 0:40:05 GMT
Sybilla is one of your best looking edits yet. Great attire and appearance overall and I like the Spain representation.
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Post by Dawnbr3ak3r on Apr 25, 2020 7:52:39 GMT
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Post by OrochiGeese on Apr 25, 2020 9:06:28 GMT
Woweee 😲
They all look excellent but I LOVE that second alt from Assassin's Creed and I've never even played one!
You picked a great shade of white (clear and bright but not blinding) and those knee guards and boots are phenomenal! Great outside color and laces combination! Intriguing to look at 😎
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Post by Ramon on Apr 25, 2020 13:00:54 GMT
Amazing work as always! :D Your work on attires is mind blowing!
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Post by Dawnbr3ak3r on Jun 7, 2020 15:46:59 GMT
A small look at some of the stuff I've worked on in the last six or so weeks - I haven't been particularly inspired or really in the mood for Fire Pro lately, but it is what it is. All of these are rookie design ideas. I wanted to make an edit inspired by Hana Kimura, but I haven't gotten around to that one yet. These are all mostly conceptual, but they're all part of my CASSANDRA Rookie project that I started several months ago. Ashleigh Covington has a background in amateur wrestling and bodybuilding. She's capable of extreme feats of strength. She's completed her basic training at the Brighton Beach Athletics Club and the Snake Pit, run by ring veteran Dani Kantrapaulos. She's been assigned to train with famous multi-time champion joshi wrestler, Yumori Tanaka in CASSANDRA. She has a bit of a chip on her shoulder, claiming that she'll easily demolish anyone who gets in her path. Taiko Bakageto is another attempt at a comedy edit. Her move-set is based around the buggy nature of some of the moves and the unorthodox usage of Nonuse moves in the move-set in conjunction with various Logic tricks. She's originally inspired by Gatoh Move's Mei Suruga. Yuriko Tanjunkashita would rather shoot on opponents, making use of her tremendous striking abilities. She struggles with advanced moves and finds herself devolving to basics as time goes on. She finishes on a Snapmare -> Side Headlock sequence. Mimi Mizusashi is a rogue referee turned homicidal hardcore brawler. She'll use every dirty trick in the book to defeat whoever stands across the ring from her. Some say she's taken one too many bumps from Makuna Tenshin, prompting the abrupt change in career. She seldom uses any technical wrestling skills.
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Post by OrochiGeese on Jun 7, 2020 23:13:53 GMT
Ashleigh has got an awesome look. Love that color scheme and purple leopard like pattern! With the pig tails and her style, she kind of reminds me of a brutally strong "corn fed" farm girl. But she also has some arrogance there too. Taiko Bakageto interests me the most to not just sim but to dig into her logic!! I want to see what interesting, unconventional things you are up to in order to yield humor spots from things like nonuse. I actually was working on an edit over the past week and am trying to get nonuse work for me more. Yuriko has a really cool look. I like the "warm" colors on the top with bright party on the shoes. Mimi is such a great idea for a character! Ref turned hardcore! Love the hybrid look!
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Post by Dawnbr3ak3r on Jun 8, 2020 15:23:55 GMT
Ashleigh has got an awesome look. Love that color scheme and purple leopard like pattern! With the pig tails and her style, she kind of reminds me of a brutally strong "corn fed" farm girl. Unintentional, lol. I wanted something a little more cutesy and found it as a custom part. Whenever I get around to releasing these edits, I'll probably end up splitting it so that there's one with the custom hair, and another with a hair part from the base game. Mei Suruga is kind of a goofy wrestler, but she's very very good at what she does. I got the idea from a couple of tweets. Apparently, if you set the Running Corner Attack to Non Use, the attacker will collide with the opponent and nothing will happen - I expect a double down. I also learned that the 2nd Rope Brainbuster forced the opponent to be offset slightly, so the C2C Running Lariat will wiff after using it. I've incorporated the Lariat into multiple spots in her move-set, including the Rainmaker Through -> Flop Taunt, to emulate another whiff. I based her appearance on some of the Rival Schools characters. The gloves and boots are inspired by Sakura especially. I'm not even sure what prompted me to come up with the idea, but it was probably because of a ref bump in a random sim I ran almost two months ago.
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Post by OrochiGeese on Jun 9, 2020 5:11:44 GMT
Unintentional, lol. I wanted something a little more cutesy and found it as a custom part. Whenever I get around to releasing these edits, I'll probably end up splitting it so that there's one with the custom hair, and another with a hair part from the base game. LOL it's probably my overactive imagination and just wanting to call someone "corn fed" 😁 Mei Suruga is kind of a goofy wrestler, but she's very very good at what she does. I got the idea from a couple of tweets. Apparently, if you set the Running Corner Attack to Non Use, the attacker will collide with the opponent and nothing will happen - I expect a double down. I also learned that the 2nd Rope Brainbuster forced the opponent to be offset slightly, so the C2C Running Lariat will wiff after using it. I've incorporated the Lariat into multiple spots in her move-set, including the Rainmaker Through -> Flop Taunt, to emulate another whiff. I've seen that 2nd Rope Brainbuster/C2C whiff a LOT!! In fact, it also works for other C2C moves like the DLC running knee. (Forgot the name of it). The Running Corner Attack Non Use is new to me though. I like that al ot. And the Rainmaker Through -> Flop is perfect 😄 I based her appearance on some of the Rival Schools characters. The gloves and boots are inspired by Sakura especially. No wonder I liked it so much!! Man, with a bat in the game one would think I'd have made Shoma already. "HOMMMMMERUN!" I'm not even sure what prompted me to come up with the idea, but it was probably because of a ref bump in a random sim I ran almost two months ago. "The hardcore former ref" is such a great idea with built-in backstory and a ton of potential. The look really sells it too.
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