|
Post by Phil Parent on Jun 16, 2019 16:10:32 GMT
El Canek, huge get. Not sure why he never was in-game by default.
|
|
|
Post by Phil Parent on Jun 16, 2019 16:20:47 GMT
Kendo! Journeyman luchador from the Dominican Republic who was active in CMLL and M-Pro amongst others. Also had a cup of coffee in WCW.
|
|
|
Post by Phil Parent on Jun 16, 2019 16:25:54 GMT
DESOOOOOOOOOTROOOOOYAHHHHHHHHHHHHHH
|
|
|
Post by Phil Parent on Jun 16, 2019 16:37:49 GMT
We love you Morio. RIP champ. Your son will get Slender, I know he will!
|
|
|
Post by Phil Parent on Jun 16, 2019 16:42:55 GMT
In the history of Fire Pro's roster, none are as quirky as the goddamn Gaspars. Thinking that's Cowboy Bob on the right and Barry O on the left, thinking the other Gaspar #2 Jason The Terrible would have a Large sprite. The Gaspars are more famous as Fire Pro characters than they are as New Japan ones! Right place, right time to be in the original Fire Pro.
|
|
|
Post by Phil Parent on Jun 16, 2019 17:21:49 GMT
Two more different wrestlers you wouldn't be able to get on opposing pages. On your left, Don Leo Jonathan. On your right, Choden Senshi Battranger Z. Whom you MIGHT know better as Osaka Pro's Policeman. A great no-nonsense classic and a Japanese indy sleaze journeyman. What a team!
|
|
|
Post by IamAres on Jun 16, 2019 17:24:08 GMT
Really interesting stuff. It's cool to see how some of the old school guys would have been officially made, even if they were clearly spitballing in a few cases, like apparently suggesting you give Yokozuna a tombstone(!) - I was wondering how they'd fill out some of the older guys who were known for just a handful of big moves when there were a lot less options back then.
Really cool to see Jake Roberts and Haku in there, those weren't guys I expected.
EDIT: okay, I've heard Don Leo Jonathan was a beast, but I could swear that says "one hand neck hang." How the hell would that even work?
|
|
|
Post by crippler19 on Jun 16, 2019 17:48:26 GMT
AWESOME stuff
|
|
|
Post by kilroy on Jun 16, 2019 17:54:09 GMT
These are amazing.
|
|
|
Post by Phil Parent on Jun 16, 2019 18:04:02 GMT
Kerry Von Erich, high as a kite.
|
|
|
Post by Phil Parent on Jun 16, 2019 18:09:59 GMT
Good ol' Dan Spivey.
|
|
|
Post by Phil Parent on Jun 16, 2019 18:30:29 GMT
Jeffry McWild from Virtua Fighter. And that completes the dump for now. Every new character to the series is dumped. If you want anything else, I'll take requests. Go to Maikeru's renaming thread in this subforum and look at the lists for the X and Special books, if you want anything you think could be of interest, I'll scan it for you.
|
|
|
Post by sofia on Jun 16, 2019 19:29:37 GMT
Benny Urquidez. Legendary kickboxer. Was on a New Japan card once doing an exhibition. Interesting one to include. His profile mentioned that he uses the fighting style taught to American soldiers, which doesn't seem right, haha. But here's the writeup and everything else for him: "Red Flash of the Mat" - Denny "The Sky" Urmidez
A master of Martial Arts - the mix of combat styles taught to soldiers in the American army. With his fleet-footed movements and long jump distance, his Rolling Solebutt seemingly whips up a storm. Up until recently, he had been taking on challengers in kickboxing. The data here represents him at his peak.
WRESTLER MAKE: Stance: Luchador Head Base: 5 (Hiroshi Hase) Costume: none Pants: Pants Tights: Plain Tights Pad: none Shoes 1: Bell-Bottom Pants Shoes 2: None Size: S Chest: S Waist: S Thigh: M Hair: 24 Tights: 8 Shoes 1: n/a Skin: 22 Line: 0 Shoes 2: 0 Pants: 5 Pad: n/a
SKILL: Wrestler Type: Fighter Reversal Type: Fighter Recovery (normal): Medium Recovery (bleeding): Medium Movement Speed: Fast Ascent Speed: Fast Rope Stop: On Ringout Count: 0 Touchwork: Average Outside Ring Post Dive: Off Jump Up Post: Off
PARAMETER: Attack: Punch: 5 Kick: 5 Throw: 2 Joint: 2 Stretch: 2 Agility: 5 Power: 1 Arm Power: 2 Rough: 3 Technical: 3
Defense: Punch: 5 Kick: 5 Throw: 2 Joint: 2 Stretch: 2 Aerial: 2 Crushing: 2 Lariat: 2 Technical: 2 Rough: 3
Neck Defense: 4 Arm Defense: 3 Leg Defense: 3
MOVESET: Standing Y: Gedan-geri (Low Round Kick) Standing B: Chudan-geri (Middle Round Kick) Standing A: Jodan-geri (High Round Kick) Running Y: Rounding Kneel Kick Running B: Rounding Kneel Kick Counter Y: Mae-geri (Forward Low Kick) Counter B: Mae-geri (Forward Low Kick) Corner Running Y: None Corner Running B: None Corner Counter: Rolling Solebutt Running Dive: None Apron Dive: None Rope Rebound: None Cornerpost Y: None Cornerpost B: None Cornerpost A: None Cornerpost X: None Test of Strength: Shoda Grapple X: Double Leg Tackle Grapple Y: Face Straight Grapple Up+Down Y: Thrusting Knee Kick Grapple Towards Y: Face Knee Lift Grapple Away Y: Body Knee Lift Grapple B: Solebutt Grapple Up+B: Seikenzuki Punches Grapple Side+B: Body Blow Grapple Down+B: Suimen-geri (Sweep Kick) Grapple A: Rolling Solebutt Rush Grapple Up+A: High Kick Combination Grapple Side+A: Shoda Combination Grapple Down+A: Seikenzuki Rush Grapple Y+B: Koppo Style Shoda Flurry Back Y: Back Solebutt Back B: Enzui Kneel Kick Back A: Enzui High Kick Back Up/Down A: Enzui High Kick Back Side A: Enzui High Kick Back Reversal Y: Kangaroo Kick Back Reversal B: Go Behind Face Up (Head) A: Stomping Face Up (Legs) A: Stomping Face Down (Head) A: Stomping Face Down (Legs) A: Stomping Face Up (Head) B: Pinfall Face Up (Legs) B: Hooked Leg Pinfall Face Down (Head) B: Pinfall Face Down (Legs) B: Hooked Leg Pinfall Corner Grapple Up+A: None Corner Grapple Side+A: Body Blow Corner Grapple Down+A: None Special Y+B: Solebutt Double Team Front: Body Solebutt Double Team Back: Back Solebutt Performance (Before Match): Single Arm Raise 2 Performance (During Match): Provocation Pose Performance (After Match): Backflip
Recommended Match Card: Urmidez vs. Docken A showdown with the ex-kickboxer Docken is something worth watching. It could even bring back memories of pro wrestling's "Different Fighting Style Matches," too. Caption: When it comes to striking ability, these two are roughly evenly matched. But if he were to take him down to the ground, would Docken have the advantage?
Keep an Eye Out for These Moves!: - He has a solebutt spinning kick that smashes into the opponent's body. There's enoguh power hidden in that kick to knock out an opponent in one fell swoop. If he gets you into a grapple, be careful not to get caught by this. - He can use techniques that catch the opponent with a series of kicks. With countless methods to pull off his striking combinations, any one of them has the potential to knock you out hidden within them. - After the match, he will do a backflip appeal. Though it's meant as a treat for the fans, you can't ignore it as a display of his sheer mobility and flexibility.
CPU LOGIC: Standing, Damage S: 5/60/35 Standing, Damage L: 5/60/35
Grapple, Damage S: Weak Grapples: 50 - 75/5/20 Medium Grapples: 35 - 20/35/35/10 Strong Grapples: 15 - 10/30/30/30 Irish Whip: 0 Special: 0
Grapple, Damage M: Weak Grapples: 40 - 75/5/20 Medium Grapples: 30 - 50/20/20/10 Strong Grapples: 30 - 50/20/15/15 Irish Whip: 0 Special: 0
Grapple, Damage L: Weak Grapples: 10 - 75/5/20 Medium Grapples: 40 - 70/10/10/10 Strong Grapples: 50 - 60/20/10/10 Irish Whip: 0 Special: 0
Grapple, Opponent is bleeding: Weak Grapples: 30 - 50/25/25 Medium Grapples: 25 - 60/15/15/10 Strong Grapples: 25 - 55/15/15/15 Irish Whip: 0 Special: 20
Face Up, Damage S: 20/0/40/40/0 Face Up, Damage L: 20/0/40/40/0 Face Up, Finish: 20/0/40/40/0
Face Down, Damage S: 20/0/40/40/0 Face Down, Damage L: 20/0/35/35/10 Face Down, Finish: 20/0/15/15/50
Finishing Method: 50/50
Opponent is Dazed: 10/90/0 Opponent Dazed, Finish: 10/90/0
Irish Whip, Damage S: 25/25/25/0 Irish Whip, Damage L: 25/25/25/0
Opponent in Corner, Damage S: 0/0/0/100/0 Opponent in Corner, Damage L: 0/0/0/100/0
Back Reversal: 60/40
Back Grapple, Damage S: Weak Grapple: 20 Medium Grapple: 20 Strong Grapple: 40 - 50/25/25 Irish Whip: 0 Special: 20
Back Grapple, Damage L: Weak Grapple: 20 Medium Grapple: 20 Strong Grapple: 40 - 50/25/25 Irish Whip: 0 Special: 20
Back Grapple, Opponent is Bleeding: Weak Grapple: 80 Medium Grapple: 5 Strong Grapple: 10 - 50/25/25 Irish Whip: 0 Special: 5
Opponent is Outside: 0/0/0/100
Opponent is Down near Post: 0/100 When on top of the cornerpost: 25/25/25/25
Performance (Dazed): 10/90 Performance (Down): 30/70 Performance (Outside): 5/95
Special Technique: Early Match: 0 Turnabout: 20 Finish: 80 Don't Use: 0
Composure: 90/10 Judgment: 85/15 Aggression: 30/70 Reliability: 80/20
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 16, 2019 21:12:46 GMT
Damian 666. Wanna talk about the Mandala Effect in Fire Pro? That this guy was canon used to be it. No longer, he is. Can you clarify? I'm a little lost on what that means, even after Googling the term.
|
|
|
Post by sofia on Jun 16, 2019 21:31:10 GMT
The Mandela Effect is the theory that people's shared misconceptions on past events or other things are evidence that some of us may have stumbled in from an alternate universe. It's named after the shared belief among many people that South African anti-apartheid activist, and eventual president, Nelson Mandela died in prison sometime in the 1980s, and that his death from old age in 2013 is a mistake in the timeline. Less morbidly, it could also be the recollection of the name Berenstein Bears (incorrect) vs. Berenstain Bears (correct).
I guess at one point, we thought Damian 666 was actually a default wrestler in Fire Pro, or something...?
|
|