Tricks & glitches (Super Fire Pro-Wrestling Special edition)
Feb 5, 2022 21:35:34 GMT
FlashBurton, hg101, and 2 more like this
Post by Shadow Master on Feb 5, 2022 21:35:34 GMT
Provided below are tricks, unlockables, glitches and trivia for Super Fire Pro-Wrestling Special.
More tricks being added as you read this (but feel free to add on if I missed something).
1. Unlock the hidden Wrestlers:
Completing Champion Road mode unlocks the hidden Wrestlers; who will then appear in two newly-added promotions:
HIDE and KAKU from the Wrestler selection menu.
2. Unlock Gruesome Fighting Mode
Completing Champion Road also unlocks Gruesome Fighting mode and the Octagon ring.
3. Gruesome Fight mode allows even more Wrestlers to perform Criticals:
While Wrestlers like Stan Hansen, Karl Gotch and Volk Han can perform Criticals in any match, Gruesome Fighting mode makes
gameplay more exciting by allowing just about every other Wrestler to have at least one Critical at their disposal (a gameplay
mechanic that would go on to become a regular feature in future titles).
In the above photo for example, I was able to perform a Critical with a Piledriver from Osamu Kido.
In my gameFAQs Special FAQ, I tabbed out the Criticals I could find in Gruesome Fighting mode in the past.
4. Cobra Claw glitch:
In a regular match, applying Tiger Jeet Singh's patented Cobra Claw (Down + A - front grapple) will result in the referee
calling for a DQ after counting to five. In Gruesome Fighting mode, however, the referee will not break the hold; allowing
Tiger to apply the hold until his opponent submits.
5. A real knockout:
Originally, Criticals were first introduced as a side effect of certain submission holds. Initially, Yoshiaki Fujiwara was the only Wrestler
who was capable of pulling Criticals off in Super Fire Pro-Wrestling 2.
In Special, a new type of critical was added: granting players the ability to literally knock out their opponents with specific
grapples, strikes and submission holds.
6. Fight Records:
For the first time ever, players were able to keep track of their wins, losses and other gameplay stats through Special's Fight Records feature.
The Fight Records feature also allowed players to unlock additional edit points for their created Wrestlers.
Provided below are translations to help you create your own Fight Record profile:
From the main menu, select Option mode.
Fight Record is the first option. Press B to select it.
Press B on New File (third option at the bottom of the screen).
You will then be asked to write the name of the account. You are given four letters/characters to work with.
Once you are finished writing the account name, hold the X button and press right until your cursor is highlighted over OK!
then release the X button to finish naming your account.
After you have named your Fight Records account, it will appear on the main Fight Records page.
You can create multiple accounts. Each with their own win and loss records.
By pressing B on the second option "Record" then choosing the Fight Records account you created, you are then brought to
the following screen:
By selecting the Fight Records account you created, you can see in-depth statistics from your gameplay. Just in case you want to
brag to the rest of the Critical Club community.
Next page brings up even more stats which breaks down matches into great detail. A feature that was unheard of in most Wrestling games at the time.
When selecting a Wrestler, pressing the X button will bring up this drop down menu. The Fight Records account you created
will appear here. Select it pressing B.
Note: not every mode allows a player's Fight Records profile to be accessed. You can keep track of your current rank by
selecting your Fights Record profile from the Option menu. Your rank will be displayed in the top right corner of your
profile.
Once your Fight Records profile is selected, it will appear in the pre-match menu for most modes. Now you can
start tracking your progress, levelling up and unlocking Edit points.
7. Unlocking the additional Edit Points:
After creating a Fight Records account, you'll need to reach the level of S5 (150 - 160 wins in any mode that allows
a Fight Records account to be accessed).
Once you have reached the level of S5, all additional edit points will be unlocked.
8. Play as the ghost of Morio Smith:
In Special's Edit mode, under the "Wrestler Face" section (4th option) choose #143 to access Morio Smith (the ill-fated hero of Special's Champion
Road mode). Next, under the "Boots" section (9th option) select the pitch-black boots (press right twice to access them). Lastly, under "Wrestler
Size" (3rd option from the top), change the size of the Wrestler.
If done correctly, a glitch will cause Morio to turn completely grey.
"To be continued?"
9. You can pick different paths in Champion Road mode:
This one is pretty simple. Once the above screen is reached in Champion Road mode, the player is allowed to select which promotion
they wish to join. The default option is NJPW, to the left is AJPW and to the right is UWF/RINGS/PANCRASE.
Aside from picking a promotion to compete in, the player is also given the opportunity to choose their second rival if they have chosen
the UWH promotion.
The player is also given the opportunity to turn on their fellow Wrestlers during UWH's invasion angle.
10. Champion Road mentions several Wrestlers not featured in Special:
Aside from telling the haunting tale of Morio Smith's rise to superstardom, Super Fire Pro-Wrestling Special also provides a knowledgeable
insight into the history of Japanese Pro-Wrestling.
Sprinkled within the historical facts are notable Wrestlers and athletes from around the world (most of which even include their own Fire Pro
renames) such as Muhammed Alibaba (Muhammad Ali), Wilhem Ruska (Wim Ruska), Wilson Willie (Willie Williams), The Honda Brothers
(The Yamaha Brothers) and others.
11. The infamous ending of Champion Road was inspired by the Von Erich Family and Kurt Cobain:
Always wanting to push the gaming envelope, Suda51 (writer of Champion Road's story) cites the death of Kurt Cobain and the Von Erich Family
(especially Kerry Von Erich) as the inspiration behind Morio Smith's suicide in Super Fire Pro-Wrestling Special.
Suda51 admitted his reasoning for a darker ending was to serve as a contrast to the overly positive atmosphere of Pro-Wrestling world at the time
(which Suda51 hated).
12. Voice clips in Special?:
When playing Special on the old ZNES emulator, I noticed a sound glitch. Every now and then, the BGM for certain matches would be
replaced with a weird (and very loud) beeping noise.
During this sound glitch, I also noticed players made weird sound effects whenever they were hit or would fall out of the ring. Almost
as if the characters were saying "ow!".
On SNES9X and other emulators, I haven't come across this glitch; making me wonder if the ZSNES accidentally uncovered unused
sound files intended to be voice clips for Super Fire Pro-Wrestling Special.
More tricks being added as you read this (but feel free to add on if I missed something).
1. Unlock the hidden Wrestlers:
Completing Champion Road mode unlocks the hidden Wrestlers; who will then appear in two newly-added promotions:
HIDE and KAKU from the Wrestler selection menu.
2. Unlock Gruesome Fighting Mode
Completing Champion Road also unlocks Gruesome Fighting mode and the Octagon ring.
3. Gruesome Fight mode allows even more Wrestlers to perform Criticals:
While Wrestlers like Stan Hansen, Karl Gotch and Volk Han can perform Criticals in any match, Gruesome Fighting mode makes
gameplay more exciting by allowing just about every other Wrestler to have at least one Critical at their disposal (a gameplay
mechanic that would go on to become a regular feature in future titles).
In the above photo for example, I was able to perform a Critical with a Piledriver from Osamu Kido.
In my gameFAQs Special FAQ, I tabbed out the Criticals I could find in Gruesome Fighting mode in the past.
4. Cobra Claw glitch:
In a regular match, applying Tiger Jeet Singh's patented Cobra Claw (Down + A - front grapple) will result in the referee
calling for a DQ after counting to five. In Gruesome Fighting mode, however, the referee will not break the hold; allowing
Tiger to apply the hold until his opponent submits.
Originally, Criticals were first introduced as a side effect of certain submission holds. Initially, Yoshiaki Fujiwara was the only Wrestler
who was capable of pulling Criticals off in Super Fire Pro-Wrestling 2.
In Special, a new type of critical was added: granting players the ability to literally knock out their opponents with specific
grapples, strikes and submission holds.
6. Fight Records:
For the first time ever, players were able to keep track of their wins, losses and other gameplay stats through Special's Fight Records feature.
The Fight Records feature also allowed players to unlock additional edit points for their created Wrestlers.
Provided below are translations to help you create your own Fight Record profile:
From the main menu, select Option mode.
Fight Record is the first option. Press B to select it.
Press B on New File (third option at the bottom of the screen).
You will then be asked to write the name of the account. You are given four letters/characters to work with.
Once you are finished writing the account name, hold the X button and press right until your cursor is highlighted over OK!
then release the X button to finish naming your account.
After you have named your Fight Records account, it will appear on the main Fight Records page.
You can create multiple accounts. Each with their own win and loss records.
By pressing B on the second option "Record" then choosing the Fight Records account you created, you are then brought to
the following screen:
By selecting the Fight Records account you created, you can see in-depth statistics from your gameplay. Just in case you want to
brag to the rest of the Critical Club community.
Next page brings up even more stats which breaks down matches into great detail. A feature that was unheard of in most Wrestling games at the time.
When selecting a Wrestler, pressing the X button will bring up this drop down menu. The Fight Records account you created
will appear here. Select it pressing B.
Note: not every mode allows a player's Fight Records profile to be accessed. You can keep track of your current rank by
selecting your Fights Record profile from the Option menu. Your rank will be displayed in the top right corner of your
profile.
Once your Fight Records profile is selected, it will appear in the pre-match menu for most modes. Now you can
start tracking your progress, levelling up and unlocking Edit points.
7. Unlocking the additional Edit Points:
After creating a Fight Records account, you'll need to reach the level of S5 (150 - 160 wins in any mode that allows
a Fight Records account to be accessed).
Once you have reached the level of S5, all additional edit points will be unlocked.
8. Play as the ghost of Morio Smith:
In Special's Edit mode, under the "Wrestler Face" section (4th option) choose #143 to access Morio Smith (the ill-fated hero of Special's Champion
Road mode). Next, under the "Boots" section (9th option) select the pitch-black boots (press right twice to access them). Lastly, under "Wrestler
Size" (3rd option from the top), change the size of the Wrestler.
If done correctly, a glitch will cause Morio to turn completely grey.
"To be continued?"
9. You can pick different paths in Champion Road mode:
This one is pretty simple. Once the above screen is reached in Champion Road mode, the player is allowed to select which promotion
they wish to join. The default option is NJPW, to the left is AJPW and to the right is UWF/RINGS/PANCRASE.
Aside from picking a promotion to compete in, the player is also given the opportunity to choose their second rival if they have chosen
the UWH promotion.
The player is also given the opportunity to turn on their fellow Wrestlers during UWH's invasion angle.
10. Champion Road mentions several Wrestlers not featured in Special:
Aside from telling the haunting tale of Morio Smith's rise to superstardom, Super Fire Pro-Wrestling Special also provides a knowledgeable
insight into the history of Japanese Pro-Wrestling.
Sprinkled within the historical facts are notable Wrestlers and athletes from around the world (most of which even include their own Fire Pro
renames) such as Muhammed Alibaba (Muhammad Ali), Wilhem Ruska (Wim Ruska), Wilson Willie (Willie Williams), The Honda Brothers
(The Yamaha Brothers) and others.
11. The infamous ending of Champion Road was inspired by the Von Erich Family and Kurt Cobain:
Always wanting to push the gaming envelope, Suda51 (writer of Champion Road's story) cites the death of Kurt Cobain and the Von Erich Family
(especially Kerry Von Erich) as the inspiration behind Morio Smith's suicide in Super Fire Pro-Wrestling Special.
Suda51 admitted his reasoning for a darker ending was to serve as a contrast to the overly positive atmosphere of Pro-Wrestling world at the time
(which Suda51 hated).
12. Voice clips in Special?:
When playing Special on the old ZNES emulator, I noticed a sound glitch. Every now and then, the BGM for certain matches would be
replaced with a weird (and very loud) beeping noise.
During this sound glitch, I also noticed players made weird sound effects whenever they were hit or would fall out of the ring. Almost
as if the characters were saying "ow!".
On SNES9X and other emulators, I haven't come across this glitch; making me wonder if the ZSNES accidentally uncovered unused
sound files intended to be voice clips for Super Fire Pro-Wrestling Special.