What is \your deciding factor choosing Fire Pro over WWE2k?
Jun 9, 2020 1:43:18 GMT
Senator Phillips, ligerbear, and 8 more like this
Post by Phil Parent on Jun 9, 2020 1:43:18 GMT
This will be long.
Some of my buddies here can tell you a lot better and they did, and I agree with them when it comes to Fire Pro having better fine tuning.
I've been doing Fire Pro edits for 23 years.
I did 2K CAWs for 2 years, many years ago.
I stopped doing CAWs (and arenas, which I actually had more fun doing) because it seemed like 2K was doing its best to antagonize me as a power user.
Little things that add up.
Removing the ability to properly texture the helmet I was using to create a Muta entrance hood, and... adding a Muta entrance hood that you can't texture. Why? Well, some rando used it to make a Klan hood and Xavier Woods fell on him while playing online on his channel. Well that's a despicable CAW to make, but how about you police your users instead of just removing the ability to customize the piece?
Another way they antagonized me: Those upload levels. I don't know if that's still in. But the idea that you must limit yourself to uploading 5-6 CAWs (I forget) until people download them enough that you unlock the next upload level and you get to upload 5 more, until you reach the hard limit, is INSANE. You are limiting me to create stuff people will download, most of which has already been done, and I can't upload lesser known wrestlers because they won't help me level up! So that forced me to create a ton of PSN accounts just so I could upload more wrestlers, but that just spreads the problem, it doesn't really solve it, because that Shoji Nakamaki CAW is not gonna draw that much attention, so that account its on is not gonna level up, it will fill up, and I need to create another PSN account.
Can you imagine if the World Workshop worked like this? I'm working on porting Fire Pro Z's entire roster to World, it's a very niche thing. If a dozen people follow the project, that would be a lot of people going by what I can see. Well, I posted Mitsuharu Misawa the day before the start of Early Access, it was the first edit on the Workshop, and it has more downloads than the entire roster of Fire Pro Z will ever have. If there were upload levels on the Workshop, I could shove my project up my ass because it would never happen! Imagine all the stuff we wouldn't have!
And then there's the bugs. And then the image uploader is crap. And then they removed the custom music despite the fact that Fire Pro can do it, and it's okay. And then the license gets in the way and they can't do some stuff because WWE wouldn't like it.
At some point, you just get tired of banging your head all over the place on these limitations that are either the product of laziness or lousy development or that are just plain artificial bullshit put there for no reason in particular.
And now Fire Pro is catching up in things that 2K had that it didn't have. We can make our own textures now. Soon, we'll officially be able to make some moves, and that will be officially implemented. We used to be limited by the pieces we had in the box, no matter the miracles we could do with them. Now we can make our own pieces, in the future somebody will make their own box! Somebody will make a full complete mod & re-skin of Fire Pro World someday and modify it beyond how it has been already modified, I am CERTAIN of that.
Finally, with the years, Fire Pro and the community has become a part of me. This community IS a thing. Being a part of it, you live a part of it.
It has an history. It has stories. The community started in the baseman of a guy, a friend of mine, named James Freeman in 1993 in Buffalo, NY. And then a guy named Mysterious Kagura did edits, Frank James Chan did a formula template and Jason Blackhart poked around the game and told us more about how it worked. They struggle with importing and translating the game, and then spread the word to interested gamers who wanted more than what was available to them in the US.
It has thrived since then through board wars, hosting issues, compilation saves without credit given to the creators, drcat123's asinine FPR recolored save where he recolored Misawa into Ultimate Warrior or something, the Fire Pro HD hoax, losing the Fire Pro Club board and domain (I WILL get that back before I go to the goddamn grave and point it to this board!), losing the Arena after the moral turpitude of the owner was exposed, and losing the sweetheart who actually ran it day-to-day because he was so disgusted with the other guy he quit. That same night, Critical Club was born and a group of us got in that chat and got shit done.
We grieved together through losing some of our friends to illness.
Some of us have been together for decades. We stuck around while it looked like we would never get another Fire Pro, caring for our aging friend FPR while it was FRANKLY in hospice care. And then, the rumors came. And then, Spike posted that poll. And then the video. And then they confirmed World, and we came together to make World the ultimate wrestling game.
I cannot see this level of passion in the 2K community. No offense to them, it's not the same at all. And for me, community is a huge part of it.
Some of my buddies here can tell you a lot better and they did, and I agree with them when it comes to Fire Pro having better fine tuning.
I've been doing Fire Pro edits for 23 years.
I did 2K CAWs for 2 years, many years ago.
I stopped doing CAWs (and arenas, which I actually had more fun doing) because it seemed like 2K was doing its best to antagonize me as a power user.
Little things that add up.
Removing the ability to properly texture the helmet I was using to create a Muta entrance hood, and... adding a Muta entrance hood that you can't texture. Why? Well, some rando used it to make a Klan hood and Xavier Woods fell on him while playing online on his channel. Well that's a despicable CAW to make, but how about you police your users instead of just removing the ability to customize the piece?
Another way they antagonized me: Those upload levels. I don't know if that's still in. But the idea that you must limit yourself to uploading 5-6 CAWs (I forget) until people download them enough that you unlock the next upload level and you get to upload 5 more, until you reach the hard limit, is INSANE. You are limiting me to create stuff people will download, most of which has already been done, and I can't upload lesser known wrestlers because they won't help me level up! So that forced me to create a ton of PSN accounts just so I could upload more wrestlers, but that just spreads the problem, it doesn't really solve it, because that Shoji Nakamaki CAW is not gonna draw that much attention, so that account its on is not gonna level up, it will fill up, and I need to create another PSN account.
Can you imagine if the World Workshop worked like this? I'm working on porting Fire Pro Z's entire roster to World, it's a very niche thing. If a dozen people follow the project, that would be a lot of people going by what I can see. Well, I posted Mitsuharu Misawa the day before the start of Early Access, it was the first edit on the Workshop, and it has more downloads than the entire roster of Fire Pro Z will ever have. If there were upload levels on the Workshop, I could shove my project up my ass because it would never happen! Imagine all the stuff we wouldn't have!
And then there's the bugs. And then the image uploader is crap. And then they removed the custom music despite the fact that Fire Pro can do it, and it's okay. And then the license gets in the way and they can't do some stuff because WWE wouldn't like it.
At some point, you just get tired of banging your head all over the place on these limitations that are either the product of laziness or lousy development or that are just plain artificial bullshit put there for no reason in particular.
And now Fire Pro is catching up in things that 2K had that it didn't have. We can make our own textures now. Soon, we'll officially be able to make some moves, and that will be officially implemented. We used to be limited by the pieces we had in the box, no matter the miracles we could do with them. Now we can make our own pieces, in the future somebody will make their own box! Somebody will make a full complete mod & re-skin of Fire Pro World someday and modify it beyond how it has been already modified, I am CERTAIN of that.
Finally, with the years, Fire Pro and the community has become a part of me. This community IS a thing. Being a part of it, you live a part of it.
It has an history. It has stories. The community started in the baseman of a guy, a friend of mine, named James Freeman in 1993 in Buffalo, NY. And then a guy named Mysterious Kagura did edits, Frank James Chan did a formula template and Jason Blackhart poked around the game and told us more about how it worked. They struggle with importing and translating the game, and then spread the word to interested gamers who wanted more than what was available to them in the US.
It has thrived since then through board wars, hosting issues, compilation saves without credit given to the creators, drcat123's asinine FPR recolored save where he recolored Misawa into Ultimate Warrior or something, the Fire Pro HD hoax, losing the Fire Pro Club board and domain (I WILL get that back before I go to the goddamn grave and point it to this board!), losing the Arena after the moral turpitude of the owner was exposed, and losing the sweetheart who actually ran it day-to-day because he was so disgusted with the other guy he quit. That same night, Critical Club was born and a group of us got in that chat and got shit done.
We grieved together through losing some of our friends to illness.
Some of us have been together for decades. We stuck around while it looked like we would never get another Fire Pro, caring for our aging friend FPR while it was FRANKLY in hospice care. And then, the rumors came. And then, Spike posted that poll. And then the video. And then they confirmed World, and we came together to make World the ultimate wrestling game.
I cannot see this level of passion in the 2K community. No offense to them, it's not the same at all. And for me, community is a huge part of it.