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Post by Ramon on Sept 23, 2019 7:24:46 GMT
Keep it up dude! This looks promising! :D
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Post by DM_PSX on Oct 21, 2019 8:38:33 GMT
I took a bit of a break for obvious DLC reasons.
I want to try and tackle an interpretation of this. A bit difficult since the it needs the flags, desk, podium, and crowd. You'll never see the crowd in the default camera. MAybe that's not a bad thing. I wanted to do a studio based on one I saw from FMW. It was like a room like tropical murals painted on the walls, and 1 or 2 rows of fans behind the gates. But this is much better for now.
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Post by Ramon on Oct 21, 2019 8:51:10 GMT
I know Lord2nz has tried this with a custom arena texture for Yurakuen hall. Implementing forced perspectives and whatnot. It looks really good! screenshotCould be good for inspiration. :)
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Post by DM_PSX on Oct 21, 2019 11:23:58 GMT
I know Lord2nz has tried this with a custom arena texture for Yurakuen hall. Implementing forced perspectives and whatnot. It looks really good! screenshotCould be good for inspiration. :)
Anyone who has the patience to force perspective texture things has my utmost respect. That's a great job too. My issue with this venue is that it has 4 important and very different corners that each have important details. I already had to swap the corner of the podium stage to get it to show up on camera, but now the flags are facing 'up' from the bottom, thereby going off camera. The other corner on the left of the screen would be the commentary table, and the right corner would just be black curtain. So I guess I can have those blue floor lights along both sides and have the hanging flags up. I need to give off the feel of the arena over doing super accurate, like the Lucha Temple. You know, as opposed to making a 'outdoor' arena whose only outdoor trait is a barely visible parking line texture and a blacked out tree 33 miles off camera. ;) I'm dumb. Really dumb. There are flags hanging on all sides. So I kept it mostly as is, and just modified the curtains a bit. A very quick roughout of the NWA Powerrr arena.. I mean 'FPW Studio Wrestling'
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Post by DM_PSX on Oct 25, 2019 3:54:53 GMT
Got the staging area all done up. Almost 1:1.
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Post by DM_PSX on Oct 25, 2019 13:50:21 GMT
This is maddening! 2 hours, and still not half done lol.
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Post by kickingtombstones on Jan 21, 2022 10:01:56 GMT
Okay, so I realized that I have been posting my viewport captures in perspective mode. Fire Pro renders it's 3D in Orthographic / Isometric mode. So I'll post my images in isometric projection from now on to give them the proper "Fire Pro" feel. Lucha Temple. A simplified version of the Lucha Temple from Lucha Underground. No metal gates in the proper places because I would flat texture it. This would look great with finished with the proper lighting. "Highmark" in proper isometric Pub Brawl in proper isometric
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Post by kickingtombstones on Jan 21, 2022 10:02:52 GMT
Not an exact clone. Especially with the railings up top. It's much better to use that space to cram fans. I'm going to have to bring down the stands at the bottom of the scene, because the will block out the wrestlers outside of the ring. Especially when there are fans placed there. I remember back in the day when I made some of those older arenas, the shadows could take hours to render and bake into textures. Those shadows are real time from the viewport. They change in real time as a I model.
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Post by kickingtombstones on Jan 21, 2022 10:04:23 GMT
Do you still have these 3d model’s and if so could I get the lucha underground blender model
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