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Post by Dawnbr3ak3r on Mar 9, 2019 7:49:53 GMT
(Special Thanks to DakkoN for helping me test some of this.) I don't believe there's a written up guide on this, so here's what I was able to compile while working on a duo a-la Mike and Maria Kanelis. I've got both the Wrestler's and the Second's Second Interference set to 100% - This may just be placebo. Both edits must be in the same Heel Stable in order for any Interference to happen: This was tested multiple times across different separate Stables. The Interference only happened when the edits were in the same Stable together. Weapon Usage effects how often the Second will provide weapons to the Wrestler. Setting Weapon Usage to 0% will make it so they can't supply Weapons at all. Conversely, Increasing this value will make it so they supply weapons more frequently. I assume a Second with 100% Weapon Usage will have the ring playing the part of Wade Barrett by the end of the match. Having multiple Seconds with the same percentages will cause additional Interferences. Having them set differently could cause them to Interfere at different intervals. By doing this, You could perpetually create a Riott Squad-type of Stable if desired. Referee Settings may effect things. These settings were tested using a Ref with Normal Movement Speed, Slow Count, and Slightly Short Run-In Check.
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Post by Guacamole Anderson on Mar 9, 2019 13:25:10 GMT
Great idea. Thanks for doing this!
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Post by Ramon on Mar 11, 2019 9:27:05 GMT
I've always wondered why my interference wasn't working properly. This explains a lot, thanks for posting this. :)
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