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Post by Zealot on Oct 18, 2020 13:29:26 GMT
Welp, looks like Rousseau's Eiffel is switching to C2C in the near future.
Great stuff, Fuee.
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Post by Dawnbr3ak3r on Oct 18, 2020 14:48:55 GMT
Welp, looks like Rousseau's Eiffel is switching to C2C in the near future. Great stuff, Fuee. Thanks for the reminder.
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Post by Fuee on Oct 19, 2020 8:16:08 GMT
Man if anyone ever tells you they prefer their suplexes with heavy cream, dump them on their dumb ass head Half and Half Suplex (different from the Tequila Sunrise - no wrist-clutch in the half nelson, Dragon/Tiger style bridge) Half and Half whip (RIGHT ON THEIR DUMB ASS HEAD)Also a Kamigoye with a crumple sell that ends with the defender on their back AND guard position Scorpion Deathlock/Sharpshooter
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Post by Fuee on Oct 20, 2020 0:04:28 GMT
Avalanche Vertical Brainbuster B - 'cause the default is really stiffly animated Avalanche Backdrop B - standard second rope backdrop Avalanche Backdrop C - tried to improve on the default backdrop driver style one
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Post by markrocker on Oct 20, 2020 0:07:47 GMT
Awesome job, as always
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Post by OrochiGeese on Oct 20, 2020 7:22:49 GMT
The Half and Half Suplex is worthy of whole love 🥛
The pin and release versions are excellent!!
Also really love the new avalanche moves! I like how there's a both flat back version and a version that's a far better backdrop driver than the default. Much more impact. Great brainbuster too!
All the sharpshooter/scorpion deathlock variants make me happy. One thing I love about Move Craft is that I'm able to choose between similar moves for edits so that there's a little variety in each match.
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Post by Fuee on Oct 20, 2020 21:55:25 GMT
Thanks :3 And that's definitely something I've been taking some advantage of, too, especially in regards to bodyslams and vertical suplexes. And here we go again with moves and stuff~ Revisited the first Avalanche Backdrop last night because it was weirdly juddery in spots, and tried to clean it up Then today I made a bunch more Dan Hibiki-related moves like: Dankukyaku (medium kick version) Backfist Koryuken Rush Dynamite Koryuken Rush Golden Koryuken (this one looks mean as hell, so eventually I want to go a step further and make an enzui version) Corkscrew Koryuken (I'll probably revisit this later and add a windup to it) I also improved the base HP Koryuken a bit, and updated that and both Hissho Buraiken variants accordingly. And updated the Shinkuu Gadouken a couple days(?) ago to give the fireball a bit more prominence or something. Also added a parts needed list to its workshop page 'cause I didn't realize that was an option for moves until I saw one dude's crazy Earthworm Jim gun move And a couple general moves: Spin Kick B (alternative to the medium grapple Spin Kick) Double Powerbomb (defender also keeps hold of the attacker's wrists for the second lift. it always bugged me about the triple powerbombs that they don't) Also started working on a new stable based around Dan Hibiki (hence all the Dan stuff lately), called Saikyogun. Also slapped a stable logo together for them and some Saikyo gi kanji:
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Post by Fuee on Oct 20, 2020 23:57:47 GMT
Updated the spin kick with a different sell. I think it looks a bit more natural Also redid the tombstone piledriver lift entirely
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Post by markrocker on Oct 21, 2020 1:25:01 GMT
Man, you must work at SC. I'm about to call them and ask them to offer you some money.
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Post by Fuee on Oct 21, 2020 8:20:44 GMT
I sat down to try for a better force high kick, and ended up going on an isolating and splicing spree Bodyslam B - there are several of these already, but dumb and picky about it so I made my own. From the workshop page: Mostly I've just spliced in the normal bodyslam start, changed the sound to Slam (this one normally has the knocked over sound, I think, and it makes it sound weak), and gave the sell the normal bodyslam bounce and positioning Bodyslam C - same as above: Mostly I've just spliced in the normal bodyslam start, changed the sell to be more flat-back, and gave the sell the normal bodyslam bounce and positioning Brazilian Kick B Brazilian Kick C Bancho Knee Kick - isolated from the Bancho Rush and given a backstep at the start (this reminds me, I must do a C2C Busaiku) Extrusion High Kick B Extrusion High Kick C Been a productive day with this, wew
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Post by Love Wilcox on Oct 21, 2020 10:16:34 GMT
Fuee, I see your name all over the workshop these days. Keep up the good work BROTHER!
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Post by markrocker on Oct 21, 2020 12:58:33 GMT
I did the same thing with the brazilian kick and the bancho knee. I also spliced a lot of combos from strong front grapples.
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Post by Deleted on Oct 21, 2020 21:24:46 GMT
Those bodyslams are a thing of beauty. Love a good bodyslam I do.
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Post by Fuee on Oct 22, 2020 5:03:42 GMT
Fuee, I see your name all over the workshop these days. Keep up the good work BROTHER! really though, I've practically been spamming the workshop for the last week or so AND HERE'S SOME MO'Hangman's Neckbreaker B (I think it's actually named shoulder neckbreaker B or something like that) Enzui Shining Wizard (C2C) Enzui Shining Wizard (down grapple) Spinning Falcon Arrow ( NO ONE KICKS OUT OF THE SPINNING DEAL) The pin positioning's off in the gif, but I've since fixed that Spinning Vertical Falcon Arrow (completely unnecessary 'cause who ever would kick out of the spinning deal) Violet Shooting B And I was tinkering for a long time on a C2C Busaiku, but man hitboxes have been a bitch >:|
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Post by Fuee on Oct 22, 2020 19:09:04 GMT
Finally got the Busaiku working, as far as I can tell I'll probably still tweak its animation here and there, but really I do that with most of these Also did a falling version of the neckbreaker
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