takuan
Steel Johnson
Posts: 154
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Post by takuan on Dec 24, 2018 17:53:39 GMT
Mods. They are wonderful, yet mysterious. Useful, yet overwhelming. Mods can bring out Fire Pro Wrestling World's full potential, and even beyond, but there's so many windows, so many checkboxes, but nowhere is there any explanation of what exactly anything does or how anything works. Until now. Presenting The Documentation an in-depth manual for all features and aspects of Carlzilla's Mod Pack 2.0. Except MotW. That is such a wide-ranging and in-depth subject it will require it's own guide. Eventually.
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Post by kikrusher99 on Dec 24, 2018 22:34:34 GMT
Lumberjack in Landmine Deathmatches : Allows wrestlers to leave the ring during landmine deathmatches. The superior way to run landmine deathmatches. Amen!
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WMDBFX
Steel Johnson
Posts: 207
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Post by WMDBFX on Dec 25, 2018 3:57:44 GMT
Mods. They are wonderful, yet mysterious. Useful, yet overwhelming. Mods can bring out Fire Pro Wrestling World's full potential, and even beyond, but there's so many windows, so many checkboxes, but nowhere is there any explanation of what exactly anything does or how anything works. Until now. Presenting The Documentation an in-depth manual for all features and aspects of Carlzilla's Mod Pack 2.0. Except MotW. That is such a wide-ranging and in-depth subject it will require it's own guide. Eventually. Wait.. what? Mods run on 2.0? Every mods?
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Post by LankyLefty17 on Dec 25, 2018 4:04:10 GMT
Mods. They are wonderful, yet mysterious. Useful, yet overwhelming. Mods can bring out Fire Pro Wrestling World's full potential, and even beyond, but there's so many windows, so many checkboxes, but nowhere is there any explanation of what exactly anything does or how anything works. Until now. Presenting The Documentation an in-depth manual for all features and aspects of Carlzilla's Mod Pack 2.0. Except MotW. That is such a wide-ranging and in-depth subject it will require it's own guide. Eventually. Wait.. what? Mods run on 2.0? Every mods? Yep.
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Kris
JIM MINY
www.twitch.tv/purist_chris
Posts: 79
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Post by Kris on Dec 25, 2018 16:37:04 GMT
Wait.. what? Mods run on 2.0? Every mods? Yep. Maybe the Mod section should be reopened then. I thought it was a little fussy to close it and declare the modding scene to be dead on the latest version.
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Post by LankyLefty17 on Dec 25, 2018 18:16:30 GMT
Maybe the Mod section should be reopened then. I thought it was a little fussy to close it and declare the modding scene to be dead on the latest version. The subforum isnt dead as much as modders just moved over to the FP2 site.
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Post by view619 on Dec 26, 2018 2:35:56 GMT
Maybe the Mod section should be reopened then. I thought it was a little fussy to close it and declare the modding scene to be dead on the latest version. It's been open to anyone who wanted to start their own modding projects. Not surprisingly, no-one else has.
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Sooj
JIM MINY
Posts: 88
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Post by Sooj on Dec 29, 2018 0:25:43 GMT
This is extremely useful - thank you so much. Can anyone confirm whether any of the old mod suite files and folders need to be deleted from the game folder if wanting to upgrade to the newest modsuite package? Or is installation of the new suite just drop, drag, and overwrite files?
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Post by LankyLefty17 on Dec 29, 2018 3:42:04 GMT
Most of the dat files are compatible if you move them over, but you may want to back up just in case.
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Post by IamAres on Dec 30, 2018 6:33:14 GMT
This is extremely useful - thank you so much. Can anyone confirm whether any of the old mod suite files and folders need to be deleted from the game folder if wanting to upgrade to the newest modsuite package? Or is installation of the new suite just drop, drag, and overwrite files? For what it's worth, I had some issues getting the move lists mod to work properly (the program would run fine, but would have no effect in game) until I removed the .dll file for the old version of it. It (and what few other mods I use) seems to function perfectly after that. Just like the old way - extract into your base FP folder, patch it in using the same old patcher. The basic "Mod Pack" does have to be active for anything else to work, I believe. The old move data editing mod also never stopped working; I guess nothing changed about how the game stores move data.
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Sooj
JIM MINY
Posts: 88
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Post by Sooj on Dec 30, 2018 23:59:40 GMT
Thanks for the replies - much appreciated!
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Post by amsterDAN on Jan 4, 2019 15:52:52 GMT
This is really superb work, dude! I used the old mod suite quite extensively and now use the new mod pack quite extensively, and yet there were always some little things that remained mysterious to me, and this guide has clarified just about everything I was ever curious about. Thanks for putting the work in to get this written up, it's a very valuable resource.
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