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Post by fullMETAL on Oct 4, 2018 21:47:09 GMT
^ topic
If ANYBODY saved the original FPCMMA thread from the original FireProClub (or whoever created the thread has the text file for it), can they upload and link it so that I can clear up the DODEKAGON Division and open it up for the newer Club members?
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Post by Zealot on Oct 6, 2018 12:58:04 GMT
I feel like those rules are primitive comparable to World. Unless nothing has really changed in the Boxing/MMA department gamewise, we should gather opinions from people familiar with making those edits on setting new guidelines instead of dragging around old standards.
The way it is/was isn't necessarily inviting to newer members anyway because of how strict it was.
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Post by fullMETAL on Oct 9, 2018 20:38:50 GMT
I agree with you 100%, but the reason I'm asking for the old rules is to use them as the base guideline for new ones, in terms of what the at-least-minimum standards should be in terms of the settings for the Skills, Logic, Parameters, and even the movesets themselves. For instance: looking through the ports, I've noticed a number of them (including mine) have their point totals at 117, due in no small part to gaming the system on the Breathing bug, setting Entertainment Off/Def to 1/1, and setting Corner Ascent and Climb Speed to None. Having some officially written context helps, you know? While I'm absolutely in support of new guidelines from scratch, I think it would still be helpful to have at least a skeleton to build from. Another for instance: I wouldn't be against using the settings from YourKingMob's "HYBRID S³" fed as a new baseline, though that would result in me having to clone the FPCMMA ports to tweak them to match THOSE settings (or to have the handlers do it themselves once I get the ports onto the Workshop). For instance, I already know some of the rules through inference: SKILLS - Climb and Climb Speed set to None LOGIC / SKILLS - Weapon Use set to 0% and Favorite Weapon set to None PARAMETERS - Entertainment Off/Def set to 1/1 MOVES / LOGIC - All Post/Cage/Springboard/etc moves set to None and all Post/Springboard moves set to 0% / Do Not Ascend LOGIC - Irish Whip set to 0% in all situations that have it LOGIC / MOVES - All Pinfalls set to 0% in Ground, and no Pinfall moves used at all MOVES - No Pinning moves in any situation
and probably a few others
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