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Post by dnmt on Sept 19, 2018 4:21:04 GMT
Hi all, having a hard time getting my Tanahashi edit to win with the High Fly Flow. Any tips/tricks on getting this more often? Good % for it in CPU Logic? Any personality traits like showmanship or discretion help increase the odds? Thank you!
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Post by Severla on Sept 19, 2018 4:29:35 GMT
High Showman, Middle Discretion (90/60 is a standard base).
Put a good setup move on []+X, potentially Priority it. Since Tana has Stardom, you could do a setup -> Taunt -> HFF for the bonus.
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Post by sofia on Sept 19, 2018 7:21:59 GMT
Default Tana has two prios for the High Fly Flow -- they're just set way too infrequently IMO. You can probably use those as a basis.
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TravBot
Steel Johnson
Mr. Kyu Kyu Dolphin
Posts: 111
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Post by TravBot on Sept 19, 2018 10:26:19 GMT
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Post by dnmt on Sept 19, 2018 14:45:40 GMT
Default Tana has two prios for the High Fly Flow -- they're just set way too infrequently IMO. You can probably use those as a basis. Yep, he has a prio for one after the High Fly Attack (the diving to standing opponent HFF) and one for after the Twelve to Six replacement (Michinoku Driver). Problem with that is 1.) getting the HFA to hit and 2.) he truly never uses the 12 to 6 in real life, so I have it at like 5% in front grapple. I set a 100% priority after the Slingblade instead, and a few priority chains to get him to hit the Slingblade more (50% after he does the Twist and Shout and 50% after a certain taunt that is also chained to the T&S and then done separately). It just seems like my T&S/Slingblade combo doesn't ever get hit close enough to the corner.
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Post by dynamica on Sept 19, 2018 14:50:18 GMT
Another option is giving him the back bump version of the twist & shout at []+X and making it a high probability priority chain with the HFF. Helpful because he actually does that, such as in his G1 match with Suzuki. Also, how high is your dive percentage for the HFF earlier in the logic? Might want to bump it up a little from the default if you haven't already.
-DA
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Post by dnmt on Sept 19, 2018 14:56:54 GMT
Another option is giving him the back bump version of the twist & shout at []+X and making it a high probability priority chain with the HFF. Helpful because he actually does that, such as in his G1 match with Suzuki. Also, how high is your dive percentage for the HFF earlier in the logic? Might want to bump it up a little from the default if you haven't already. -DA I switched the regular T&S to the back bump version. I might add another priority of T&S > HFF, because right now I just have the HFF linked to the HFA and the Slingblade. I think I have both the HFF and HFA at 30%.
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Post by dynamica on Sept 19, 2018 17:00:03 GMT
It's a crapshoot because if the Twist & Shout is an O move, the priority chain to do the High Fly Flow never starts, as the computer expects the opponent to get up groggy. I upped both High Flies to the 40-50 range at the largest damage because I was noticing the same problem you are. That seemed to hit a sweet spot.
-DA
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Post by mbxfilms on Sept 19, 2018 18:55:34 GMT
The standing or down High Fly Flow? Both are in the game.
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Post by dnmt on Sept 20, 2018 17:00:38 GMT
The standing or down High Fly Flow? Both are in the game. Yep, having a hard time getting Tana to do either. I am going to re-order the strong grapple moves since I had my priority linked to the wrong slot.
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Post by mbxfilms on Sept 20, 2018 18:50:43 GMT
For the downed version, linking to set up moves has been great with the new priories. Pick some moves that will set them up right for it. Only Small, Medium, or the two button strong grapple spots.
For the Standing version, only the Strong grapple moves make them get up groggy, and then only if they wrestler does them near a turnbuckle. So either link OR have pretty high percent to go for it. Especially if one of his moves is the Lightning Speed which pins and won't set up the groggy state.
For my Ember Moon Edit, she has the flying Cutter off the ropes as a finish. I have it set to 100% chance in the high damage, because she doesn't do her strong grapples that much, and even then she would need to do them near the turnbuckles. She has never done it too much.
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Post by dnmt on Sept 21, 2018 2:59:31 GMT
I have them linked to both the Twist & Shout move and the Slingblade, my running O move. Is linking them to a running move part of my problem?
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Post by mbxfilms on Sept 21, 2018 14:50:05 GMT
Odds are he might not hit the Slingblade near the turnbuckles. Same with linking a whip counter move to a top rope move.
And I know the Slingblade was glitched before where no priorities worked with it, I assume that is fixed.
Is the Twist and Shout in the two button heavy spot?
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Post by dnmt on Sept 21, 2018 14:59:29 GMT
Yep. I actually fixed it all following the advice here. He won a ton of matches last night with the HFF.
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