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Post by faulknasty on Sept 4, 2019 19:47:33 GMT
I really wish you could add transparency to parts in this game
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Post by DM_PSX on Sept 4, 2019 23:03:19 GMT
I really wish you could add transparency to parts in this game You can fake it with colors. Get a color mixer and put the color of both parts on opposite ends. Pick one of the middle combined colors. This is the exact same result you would get with transparency in all cases except where you need the texture of below parts showing through. Then you have to get crazy with layer order.
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Post by faulknasty on Sept 4, 2019 23:35:57 GMT
I really wish you could add transparency to parts in this game You can fake it with colors. Get a color mixer and put the color of both parts on opposite ends. Pick one of the middle combined colors. This is the exact same result you would get with transparency in all cases except where you need the texture of below parts showing through. Then you have to get crazy with layer order. I think I need a demonstration because this made no sense to me.
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Post by DM_PSX on Sept 4, 2019 23:43:14 GMT
Say you had a base chest that was black. (0,0,0) You had a white chest circle that was white (255,255,255)
You want the circle to be on at 50% transparency.
Make the circle (128,128,128).
The end result on screen is the exact same color as if you had the transparency, except for the textured variation showing through (you won;t see the outline of the pecs), but it works good in other situations like tattoos and tights designs.
It's not the best in all circumstances, but a good work around.
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Post by Dawnbr3ak3r on Sept 5, 2019 1:44:01 GMT
Something like this:
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Post by faulknasty on Sept 5, 2019 1:50:11 GMT
Something like this: I don't think I'm seeing it?
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Post by Dawnbr3ak3r on Sept 5, 2019 2:09:17 GMT
The sheer parts of the attire; They're dark brown to emulate black nylon material. The same thing I did here:
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Post by faulknasty on Sept 5, 2019 2:14:23 GMT
The sheer parts of the attire; They're dark brown to emulate black nylon material. The same thing I did here: Ok I see it here
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Post by DM_PSX on Sept 5, 2019 2:14:54 GMT
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Post by sonny615 on Sept 5, 2019 17:57:15 GMT
New tweet from the Director showcasing a new move to be released in an upcoming free update. It seems like the mats in Korakuen Hall have been re-made (or perhaps it's a new venue because the floor is also kinda new?)
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Post by DM_PSX on Sept 5, 2019 19:18:44 GMT
Good eye! That's a completely new arena. The mats are a different model altogether, and the guard rails are too. The usual ones in Korakuen are blue, and they are connected together by a fat blue cylinder. These are standard free standing guard rails. Also, the floor texture is new too!
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Post by LankyLefty17 on Sept 5, 2019 19:36:28 GMT
If we wanna get hyper specific, the crowd "shadow" isnt present like it is in default Yurk. The lighting seems to be much brighter...
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Post by DM_PSX on Sept 5, 2019 19:39:05 GMT
If we wanna get hyper specific, the crowd "shadow" isnt present like it is in default Yurk. The lighting seems to be much brighter... Look at the frame where he hits the ropes. You can see the rails perfectly.
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Post by LankyLefty17 on Sept 5, 2019 19:42:30 GMT
If we wanna get hyper specific, the crowd "shadow" isnt present like it is in default Yurk. The lighting seems to be much brighter... Look at the frame where he hits the ropes. You can see the rails perfectly. Yeah I see the rails. My point was on the crowd shadow being different as well...
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Post by DM_PSX on Sept 5, 2019 19:54:01 GMT
Look at the frame where he hits the ropes. You can see the rails perfectly. Yeah I see the rails. My point was on the crowd shadow being different as well... I know. I believe you. Just pointing out the frame for the rails. I can't believe I watched that gif over a dozen times this morning and didn't notice it.
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