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Ukemi
Aug 23, 2018 12:17:12 GMT
via mobile
Post by eggie25 on Aug 23, 2018 12:17:12 GMT
Is it true that the NJPW edits are 25 25 25 = 75, compared to the traditional 20 25 15 = 60? If so, is it best that we change Ukemi from the 60 total to the 75?
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Ukemi
Aug 23, 2018 13:53:37 GMT
Post by mbxfilms on Aug 23, 2018 13:53:37 GMT
Ukemi works with all your other CPU Logic and stats, so just because they did this doesn't mean you should follow it. They might be going for more spirit kick outs since those edits are meant to be played against in the story mode.
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Ukemi
Aug 23, 2018 15:09:11 GMT
via mobile
Post by eggie25 on Aug 23, 2018 15:09:11 GMT
Ukemi works with all your other CPU Logic and stats, so just because they did this doesn't mean you should follow it. They might be going for more spirit kick outs since those edits are meant to be played against in the story mode. It just had me curious on if that was the new norm
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Ukemi
Aug 23, 2018 16:25:51 GMT
via mobile
Post by padrian on Aug 23, 2018 16:25:51 GMT
I’ve read that ukemi for Japanese wrestlers, in the past, is typically 20-20-20. I’m unsure how 25s will change them, but there’s a difference in wrestling style. The ratios remain the same from older edits , which is probably more important. No need to adjust your edits.
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Ukemi
Aug 23, 2018 17:48:16 GMT
Post by sofia on Aug 23, 2018 17:48:16 GMT
The ukemi for Firepro Returns defaults was mostly 20/25/15 or 20/30/10... 20/20/20 was used for shootfighters, instead.
At any rate, RNG gonna RNG, but from what I can tell, putting more percentage points into it = a better chance at a dramatic comeback, I guess. Combined with Red Shoes' referee stats which seem to be normal-to-med.slow in most respects, it seems like the NJPW roster is designed to put on longer matches, AI-wise.
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