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Post by eggie25 on Aug 10, 2018 2:11:07 GMT
I was thinking to myself and thinking about different types of matches. Do you guys feel that every edit should have at least 1 submission move that can end a match? What if you wanted to do a submission match? It would suck if you already know that 1 edit can't end a match with a submission. I want to hear you guys thoughts on this.
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Post by IamAres on Aug 10, 2018 3:30:36 GMT
Yes and no. A lot of my favorite real-life guys do have at least one submission they're known to win with, but not everyone does. I'm not gonna go "let's give Jeff Hardy a figure-4 and have him try to win with it consistently in case I wanna put him in a submission match." I'm just not gonna put him in a submission match.
One thing that I think would be cool is if each guy did have ONE dedicated submission slot on the ground. Like, you hold X or whatever, and it does this move no matter what - face up, face down, it just rolls them if necessary and puts it on. And then in a match where there are no pinfalls, any time you (or the AI) tries to pin, it does that move instead. So you can use it like a normal move, as a match-ender if you want (would be a good place to put your submission finisher) but it's also an automatic fallback move - even if a guy normally does no submissions, he could have a sleeper or the most basic camel clutch and have a way to at least try to win if he's in a no-pinfall scenario.
But that's just a feature I'd like to see. As for what I actually do, yeah, I just keep guys that don't have the ability to win with submissions out of that scenario.
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Post by Dawnbr3ak3r on Aug 10, 2018 6:39:51 GMT
My shitty brawlers don't have any submissions in their arsenals.
My flagship edit, Heroic Emu, has no submissions in his arsenal either. He's a deliberate parody of the shitty indy spotmonkeys, though.
The rest of my edits, it really depends. Some of them have them to counter Hardbody edits.
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Post by DakkoN on Aug 10, 2018 7:59:48 GMT
Considering submission matches usually have storyline reason behind them, no, I do not give people random submissions to finish a match with.
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Post by eskiman on Aug 10, 2018 11:26:18 GMT
Not end a match no, considering simming I’d not want it to carry over into other matches. I’d always go for realism and want realism in move sets
In the Jeff Hardy example, he did use a submission (lasso from El Paso) in TNA but I don’t remember him ending matches with it - it just became a wear down/common move (at that point in his career probably more likely a rest hold for himself). I wouldn’t be against it being in a moveset as a rare move that’s used
Take Steve Austin - a stone cold edit I’d never expect to have match ending ability with a submission based on the majority of the stone cold run being a brawler/street fighting type character, even though Steve Austin was originally a submission wrestler as the ringmaster with the million dollar dream.
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Post by eggie25 on Aug 10, 2018 11:43:28 GMT
I just figured that every wrestler should have at least 1 they could end a match with if the cpu is controlling them in a submission match. That 1 submission can be set to say 5%.
If you do a regular match 99% of the time it would end in pinfall regardless if it isn't a guy who had a submission as a finisher.
I was looking through spike edits for World, and everyone seems to have 1 submission that can end a match based on its logic settings.
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Post by padrian on Aug 10, 2018 14:35:31 GMT
I usually give even my brawlers a sleeper hold, but not necessarily to finish a match. I like to throw submissions into the middle of the match for pacing, but only allow certain submissions to end.
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