Post by Jam Up Guy on Aug 2, 2018 20:38:49 GMT
Thanks for translating all that!
- Matsumoto mentions that he has some plans for something involving character parts. He would like to say what it is, but he can't, so he'll simply settle for saying that whatever he has planned has yet to be implemented.
On New Moves:
- Matsumoto again says he plans on taking the very Showa-esque (1980s style) wrestling pace of Fire Pro and wants to bring in elements to freshen it up and make it similar to modern New Japan, as well as the modern overseas wrestling organizations. He's been thinking a lot about how to implement these more modern features, such as being able to turn them on and off, how to handle it with the CPU logic engine, and so on. But he says it's fun to plan it out, to consider how it will evolve. He calls it an unfinished work in progress, as Akira Taue once was called (laughing).
- If I'm reading this right, Matsumoto mentions that in the PS4 version, they have added a logic setting that affects the probability that the CPU will use an Okite Yaburi move in a match. Adding that the feature is not currently in the PC version -- so if you want to see the AI do it automatically, you should play the PS4 version. (I assume this will be added later. :V)
On the NJPW content:
- All of New Japan's titles will be in the game for use in Title Matches.
- Tamura mentions that, though the timing would be tough, he'd be happy to take any pre-leaked footage of new moves and costumes from major players in NJPW and get to work on them as added content in the game.
Pretty excited about all this. I do wish they would've added an option to delay entrances rather than just cutting down the songs, but at least we have the Mod Suite.
On the Revival of Firepro:
- Matsumoto mentions that he has some plans for something involving character parts. He would like to say what it is, but he can't, so he'll simply settle for saying that whatever he has planned has yet to be implemented.
On New Moves:
- Matsumoto again says he plans on taking the very Showa-esque (1980s style) wrestling pace of Fire Pro and wants to bring in elements to freshen it up and make it similar to modern New Japan, as well as the modern overseas wrestling organizations. He's been thinking a lot about how to implement these more modern features, such as being able to turn them on and off, how to handle it with the CPU logic engine, and so on. But he says it's fun to plan it out, to consider how it will evolve. He calls it an unfinished work in progress, as Akira Taue once was called (laughing).
- If I'm reading this right, Matsumoto mentions that in the PS4 version, they have added a logic setting that affects the probability that the CPU will use an Okite Yaburi move in a match. Adding that the feature is not currently in the PC version -- so if you want to see the AI do it automatically, you should play the PS4 version. (I assume this will be added later. :V)
On the NJPW content:
- All of New Japan's titles will be in the game for use in Title Matches.
- Tamura mentions that, though the timing would be tough, he'd be happy to take any pre-leaked footage of new moves and costumes from major players in NJPW and get to work on them as added content in the game.
Pretty excited about all this. I do wish they would've added an option to delay entrances rather than just cutting down the songs, but at least we have the Mod Suite.