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Post by HeShallNotBeNamed on Aug 24, 2018 20:00:49 GMT
Weelll, as hawk would say, that's good enough for me. As long as the faces show up who cares where the asset is.. Not ideal perhaps and I apologise for the japanese community, but it doesn't really matter at the same time where I am... Thanks for your offer.
There's a fair bit of time involved making sure the new heads fit the standard ones. So I doubt that I could overwhelm you with requests.
Also you're welcome to choose which ones you think are most interesting to the community at large that I might make, before going ahead and 'fix' remember so.. Any collaboration is good right? For the enjoyment of many. Hopefully.
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Post by view619 on Aug 24, 2018 20:09:41 GMT
I don't think the Japanese Fire Pro community will be too put-off, they actually created a wiki for the mod suite after all.
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Post by Old School Oni on Aug 24, 2018 20:35:19 GMT
IIRC, it sorts the custom parts based on the name I give the texture file (not the actual filenames of the parts). So one possible way to make sorting super easy would be to prefix all NextGen faces ZZZ like ZZZJayWhite.tex. That should put them all last in the heads parts so instead of sorting with the shades and hair and masks and stuff, you just zap to the end of the list and choose a full head. Just a thought.
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Deleted
Deleted Member
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Post by Deleted on Aug 24, 2018 20:53:33 GMT
Just pull a properly tagged base asset line from the official partslist.txt and update it.
It's super easy.
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Post by HeShallNotBeNamed on Aug 24, 2018 21:42:48 GMT
I know how well it should be, I've tackled much more complicated tasks (explained to me) in the past and achieved them. That's why I am at a loss as to why I get so much trouble with this. And as said in this thread before, something that worked for me didn't work for others. It really is like voodoo magick maaan. I'm not trying to say that I have an excuse. Just saying that I do not know what the hell my problem is, and it is mine I know, and at this point I don't think I ever will :)
But, I can make pretty heads. Free.
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Post by crippler19 on Aug 25, 2018 0:10:17 GMT
Yea for Jay White I just copied the line that Carl posted on page 2 and it worked fine as a base part.
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Post by kilroy on Aug 29, 2018 16:13:00 GMT
I would really like to see @heshallnotbenamed put together a female head using his technique for someone already in the game. The new female heads in the game look awful, in my opinion, and I wonder if using FaceGen would produce better results.
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Post by HeShallNotBeNamed on Aug 29, 2018 20:39:09 GMT
I don't mind trying. Anyone particular? Give me a couple of options in case I can't find good enough pictures. I'm struggling with Jake and Rick Rude for that reason. They're always making faces XD
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Post by kilroy on Aug 29, 2018 20:51:19 GMT
Maybe Bailey, Paige, or Charlotte since they're new heads in World.
Edit: Asuka?
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Post by HeShallNotBeNamed on Aug 31, 2018 21:45:36 GMT
Ok, Just a post to say I'll try one of them soon ish, not having a lot of time at the moment. Other things.. I'll see if I can do Asuka in the next couple days. Or one of the others
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Post by crippler19 on Feb 13, 2019 0:19:14 GMT
yooo, the Jay White face looks great. I didn't change the size percentage or colors, skin color matches base color 2 perfect. Maybe a touch of clean up to get rid of some of the watermark on the sprite sheet but damn man, awesome job! Various in-match shots in the spoiler tags below but I didn't notice any obvious placement issues like with Angle. Heres the tex file if anyone wants to try: drive.google.com/file/d/1PmjOR5ZriRmKncK3zPTtBbJkhq7Ti_nL/view?usp=sharingBump if anyone is interested now
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Post by view619 on Feb 14, 2019 2:27:06 GMT
Tsk tsk, bumping just because Jay White won the IWGP title.
:P
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Post by kilroy on Feb 14, 2019 21:20:40 GMT
It's a shame this method of creating custom heads didn't catch on like the custom parts did. Jay White and Angle look amazing.
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Post by view619 on Feb 14, 2019 23:11:48 GMT
It's a shame this method of creating custom heads didn't catch on like the custom parts did. Jay White and Angle look amazing. I assume that getting the right head is significantly more work than making ring gear. Not to mention ensuring that the different facial animations and positions look good in-match.
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