hg101
Steel Johnson
Posts: 120
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Post by hg101 on Jul 21, 2018 23:21:43 GMT
I was going to just ask about a few guys that I'm working on right now, but I figured it might be more productive to just start a thread for general help with edits in general (I just realized how redundant that this, but it's funny, so I'll leave it).
Anyway, I was wondering if anyone here watches/watched old school PWG and could help come up with Skills/Stats for a few wrestlers?
I'm trying to make these edits and I already have movesets (and appearances) for them, but I'm not totally sure about the rest:
Scott Lost Human Tornado Top Gun Talwar Ronin
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Post by kikrusher99 on Jul 22, 2018 3:42:38 GMT
I'd give Scott a bike for kicks, agility and technical. Then special skill finisher.
For tornado, make him dance and boost his entertainment. He could take a bump in punches.
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Post by Zealot on Jul 22, 2018 15:34:16 GMT
Looks great on the upper body. Shame the lower body doesn't have the same tattoo/tribal options.
As for the face, I would definitely experiment with layering facepaints.
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Post by Zealot on Jul 22, 2018 16:06:11 GMT
Yeah, you might have to. The lack of lower body designs outside of the usual tights designs has hampered certain edits of mine like Ogden Meadows and Hyper Earth.
I hope the design stuff they did for Tanahashi and Takahashi are able to be suitable replacements when the DLC releases.
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Post by otaku2255 on Jul 22, 2018 16:10:12 GMT
Yeah, you might have to. The lack of lower body designs outside of the usual tights designs has hampered certain edits of mine like Ogden Meadows and Hyper Earth. I hope the design stuff they did for Tanahashi and Takahashi are able to be suitable replacements when the DLC releases. I still think a fire pattern or line that goes all the way down the leg is a glaring omission. I'm hoping they rectify these issues sometime down the road.
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Post by Zealot on Jul 22, 2018 17:08:25 GMT
Agreed. Surprised that was not in before.
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Post by kikrusher99 on Jul 22, 2018 18:05:41 GMT
I'd swap the colors around as the original with gradients looks more green than brown. That might not work down below though. Maybe darken the colors as well, it looks brighter than the original.
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hg101
Steel Johnson
Posts: 120
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Post by hg101 on Jul 25, 2018 4:19:48 GMT
Anybody have any suggestions for Skills or Stats for DJ Hyde or MASADA (both from CZW)?
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Post by Melly on Jul 27, 2018 0:29:25 GMT
so was curious if anyone could figure out a solution, if there is one, to this character's (or characters', but we'll start with the one that doesn't have weird effects all over him) appearance the final boss of battle monsters mostly just has in-game sprites for reference. the game's manual comes with artwork of him but it's not always accurate to the in-game designs, but in this case i can't really tell? the head part in-game baffles me in particular, so i just decided on 'full knight helmet with the eyes peeking out' (although zooming in a bit, it almost looks like an entire facemask under the helmet??), like so making the helmet part is also baffling me, the best i got was this but the point on the head pretty much blends in wit the rest of the helmet on certain angles. all of it looks slightly 'off' in general so i was curious if anyone's got any ideas, or if i did the best that's possible in this game already edit: a bit better? funnily enough this is using the rabbit mask of all things now
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Post by Melly on Aug 3, 2018 4:32:42 GMT
I would make his thighs MUCH larger to reflect how loose and wide his pants are. Probably the calves as well. looking much better, thanks! i feel like this gets the look down without making it look like he just has bizarrely chunky legs
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hg101
Steel Johnson
Posts: 120
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Post by hg101 on Aug 25, 2018 0:49:45 GMT
Does anybody have WWE On Demand or whatever it's called? Would anyone mind checking out The Brisco Brothers vs. Ricky Steamboat and Jay Youngblood from Starrcade 1? I'm making edits of them and I seem to remember them doing a "football tackle" double team move, but I don't remember if it should be in Fire Pro as a running move or a running counter move.
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