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Post by Shadow Master on Jul 14, 2023 7:21:23 GMT
Fire Pro-Wrestling Retsuden Known in Japan as: ファイヤープロレスリング 列伝
Pages: 127 Year: 1992 Publisher: Keibunsha Not to be confused with Mega Drive Fire Pro spin-off ' Thunder Pro-Wrestling Retsuden' (which was also released the same year, coincidentally), Fire Pro-Wrestling Retsuden is a comprehensive look at the first three Fire Pro titles. Along with the standard Wrestler illustrations, staff interviews and gameplay secrets, Fire Pro Wrestling Retsuden also offered movesets tabbed out for every Wrestler in each of the instalments they appeared in up to that point. There's also an exclusive interview with Jushin Thunder Liger, decades before the masked legend was officially featured in a Fire Pro title.
So, for those of you who can't get enough classic Fire Pro, I hope you'll enjoy viewing this book along with me. Check back often for more pages! The dust cover features an officially-endorsed photo of Jushin Thunder Liger. The opponent in the ring is Pegasus Kid, better known as Chris Benoit. Usually, the inner flaps of the dust cover reveal different guidebooks Keibunsha was offering for sale at the time. However, with Retsuden, special text is written which reads "now, the gong of the soul rings. There is no anger in the fight." The bottom text mentions this is the first edition of Retsuden, which was published on September 9th, 1992. The photograph of Liger vs Pegasus is copyrighted by New Japan Pro-Wrestling, while crediting the photographer and their parent company, making this guidebook quite possibly the very first time New Japan Pro-Wrestling sponsored a Fire Pro title. Inner cover & back cover. Table of contents with two generic Wrestlers. Pages 2 - 3: the introductory of the Retsuden guidebook entitled 'The World of Fire Pro-Wrestling'. The bottom of page 3 shows the endings SFPW1 and Combination Tag. Pages 4 - 5: 'Fire Pro History', a brief overview of the first Fire Pro titles including: Combination Tag, 2nd Bout and Super Fire Pro-Wrestling. The bottom of page 5 mentions the spin-off Game Boy port Pro-Wrestling, and the upcoming Fire Pro-Wrestling 3 Legend Bout. A title which the staff at Keibunsha themselves were excited to play. The included graphic could have been one of the very first screenshots ever of
Legend Bout before it's release. Pages 6 - 7: the first Fire Pro Column theorizes why the Fire Pro series has become so popular. In the text, the editor suggests no other game can channel a player's fighting spirit when compared to this 'masterpiece'. The column also adds that the emphasis on player techniques to win matches makes for a challenging experience, along with the ability to create dream matches. The Wrestler illustrations on page 6 are of Ax Duggan (Hulk Hogan) applying his finisher, the Axe Bomber on Super Kaiser (Jushin Liger). On a smaller note, the Retsuden guidebook recycles many Wrestler illustrations that were already featured in their Super Fire Pro-Wrestling Winning Strategy Special guidebook (that I have also uploaded to these forums for everyone's inspection). Page 7 is the title page for the 'All Wrestlers Introduction'. In the distorted graphic, I can clearly see Antonio Inoki applying a Manji-Gatame on (who looks like) Roland Bock. The next several pages provide a brief overlook of all of the Wrestlers that were featured in a Fire Pro-Wrestling title up to SFPW1. Pages 8 - 9: Victory Musashi (Antonio Inoki) & Akira Saeba (Akira Maeda).
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Post by Shadow Master on Jul 14, 2023 14:35:25 GMT
Pages 10 - 11: Riki Choshu and Jumbo Tsuruta.
Kind of annoying how these pages aren't numbered.
Pages 12 - 13: Giant Baba and Genichiro Tenryu. Pages 14 - 15: Yoshiaki Fujiwara & Mitsuharu Misawa. Pages 16 - 17: Masakatsu Funaki & The Great Muta.
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Post by Shadow Master on Jul 15, 2023 22:51:29 GMT
Pages 18 - 19: Jushin Thunder Liger & Shinya Hashimoto. Pages 20 - 21: Masa Saito & Koji Kitao. Pages 22 - 23: Stan Hansen & Hulk Hogan. Pages 24 - 25: Big Van Vader & The Ultimate Warrior.
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Post by Shadow Master on Jul 16, 2023 6:41:01 GMT
Pages 26 - 27: Pegasus Kid & Bruiser Brody. Pages 28 - 29: Bad News Brown & Tiger Jeet Singh. Pages 30 - 31: Road Warrior Animal & Road Warrior Hawk. It's very rare to see group pairings when it comes to Wrestler illustrations in the older Fire Pro guidebooks. I also find it interesting that Dos Caras' tights are miscoloured (the drawings are based on Dos' first appearance in Combination Tag, while he was wearing blue and purple tights). Pages 32 - 33: The Gaspar Brothers (Billy and Barry Gaspar) & Mil Mascaras along with Dos Caras. Pages 34 - 35: Tiger Mask & Rikidozan.
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Post by Shadow Master on Jul 23, 2023 6:49:18 GMT
Pages 36 - 37: Karl Gotch and Lou Thesz Page 38: Kotetsu Yamamoto.
Page 39: The complete introduction of special moves title page. The distorted graphic is that of Stan Hansen performing a Boston Crab on an opponent. Pages 40 - 41: the first batch of special techniques covered. The included screenshots go back to the very first Fire Pro - Combination Tag on the PC Engine. The moves are: Page 40: Lift Slam, Body Slam Backdrop, Gorilla Slam Arm Whip, Brainbuster
Page 41: Front Suplex, Captured Side Suplex, Double Arm Suplex Flyingmare (Snapmare) There's also illustrations of Ultimate Warrior Gorilla Press Slamming Riki Choshu, along with Jumbo Tsuruta applying a Backdrop to Yoshiaki Fujiwara. These illustrations were recycled from the Super Fire Pro-Wrestling Winning Strategy guidebook. Pages 42 - 43: the special move coverage continues. The moves on page 42 are:
Tope Con Hiro, Plancha Hip Attack, Flying Cross Chop Giant Baba can be seen unleashing a Dropkick to Antonio Inoki. The moves on page 43 are:
King Kong Knee Drop, Flying Elbow Drop Guillotine Drop, Flying Knee Drop Flying Body Press, Fist Drop Pages 44 - 45: the move index continues. Page 44:Rolling Sobat, Dropkick Abise Kick, Big Wheel Kick Leg Lariat, Flying Kneel Kick Back Brain Kick (Enzuigiri) An illustration of Antonio Inoki applying an Enzuigiri to long-time rival Tiger Jeet Singh. Page 45:
Atomic Drop, Piledriver Tiger Driver, Powerbomb Contains a depiction of Mitsuharu Misawa applying a Tiger Driver to Road Warrior Animal. Pages 46 - 47: more techniques being covered. Page 46:Schmidt Style Backbreaker, Kaizer Bomb (Liger Bomb), Russian Leg Sweep, Coconut Crush, DDT, Shoulder Armbreaker Shinya Hashimoto applies a DDT to the Ultimate Warrior. Page 47:Elbow Lariat (Ax Bomber), Lariat, Jumping Knee Pat, Elbow Smash, Kitchen Sink, Shoulder Tackle Stan Hansen delivers a Western Lariat on Big Van Vader. Pages 48 - 49: move index continues. Page 48: Sabre Attack (Vader Attack), Flying Lariat, Knife Edge Chop, Flamingo Kick (Big Boot/16mon Kick), Palm Rush, Sumo Tackle Road Warrior Hawk unleashes a Flying Lariat to Pegasus Kid. Page 49: Elbow Smash, Sabre Lariat (Vader Lariat), Shotei, Body Throw, Overhead Chop, Elbow Drop Masakatsu Funaki dishes out a shotei rush on Road Warrior Hawk. Pages 50 - 51: move techniques continued. The rest of the guidebook is without colour. Page 50: Dosukoi Attack, Guillotine Drop, Knee Lift, Kesa-giri Chop Headbutt Bad News Brown Headbutts Stan Hansen Page 51: Manji-Gatame, Sleeper Hold,
Romero Special, Boston Crab An illustration of Riki Choshu applying a Sasori-Gatame to Mitsuharu Misawa. Pages 52 - 53: move techniques continued. Page 52:Cobra Claw, Indian Deathlock, Front Facelock, Stomach Claw, Chickenwing Facelock, Cross Armbar The illustration on page 52 is Koji Kitao applying a Canadian Backbreaker to Bad News Brown. Page 53:
Achilles Tendon Lock, Muta Lock. Figure Four Leglock, Side Leg Lock. Soccer Ball Kick, Crotch Tear Yoshiaki Fujiwara applying an Achilles Tendon Lock on Hulk Hogan. Pages 54 - 55: move techniques continued. Page 54: Canadian Backbreaker, Argentine Backbreaker Stomping, Surfboard Stretch, Camel Clutch, Bear Hug Page 55:Weapon Attack, Biting, Fire Breath, Hell Thrust, Poison Mist Features two illustrations. The first is Great Muta applying a Weapon Attack against Yoshiaki Fujiwara, and the bottom of the page contains an illustration of Tiger Jeet Singh performing a Fire Breath.
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Post by Shadow Master on Jul 24, 2023 2:51:12 GMT
Pages 56 - 57: move techniques continued. Page 56: Headbutt, Arm Whip, Kangaroo Kick, Elbow Pat, Brainbuster, Reverse Suplex. Features an illustration of Akira Maeda applying a Fujiwara Armbar to Mitsuharu Misawa. Page 57:Fujiwara Armbar,
Crotch Kick, Small Package Hold, Russian Leg Sweep, Back Press. Pegasus Kid performing a Brainbuster to Antonio Inoki. Pages 58 - 59: move database continuation. Page 58:
Chop, Punch, Middle Kick, Slap, Low Kick, Kick, Hammer Throw. The illustration on page 58 depicts Hulk Hogan Irish Whipping Antonio Inoki, along with Jushin Liger going for a mid kick. Page 59: Powerbomb Hold, German Suplex Hold, Body Press, Backdrop Hold, Moonsault Press, Shooting Star Press, Tiger Suplex Hold, Double Underhook, Key Lock, Power Slam. Since there's no more Wrestler illustrations in the Retsuden guidebook, I'm going to share all of the drawings that were exclusive to this guide in the space below: Stay tuned for more page scans from this guide. We're not even at the halfway point yet....
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Post by Shadow Master on Jul 24, 2023 19:18:00 GMT
Pages 60 - 61: coverage of Fire Pro's original Game Boy port called 'Pro-Wrestling' (Hal Wrestling outside of Japan), and the title page for 'Law of Fire Pro-Wrestling). Features all of the Wrestlers, along with an illustration of the hidden boss Mr. Hu. With the distorted graphics on page 61, I think we are looking at Jumbo Tsuruta applying a Double Underhook Suplex. No idea who Tsuruta is applying the Suplex to. Page 62 - 63: "Those who control the basics, control the world". Page 63 showcases the tutorial mode featured in Super Fire Pro-Wrestling (1991), a new feature at the time, that was created just in time for the first-ever Fire Pro title to be added to the Super Famicom. Pages 64 - 65: gameplay basics continued. This time involving running attacks first and foremost. Pages 66 - 67: more gameplay scenarios. Page 66 mentions the infamous shoot match where Akira Maeda kicked Riki Choshu in the face. Pages 68 - 69: last page of gameplay basics, and title page for the special moves technique section. This time around, the distorted graphic is that of Tiger Mask performing a Tigersault/Turning Moonsault on Kuniaki Kobayashi. Pages 70 - 71: gameplay tips involving 'Inside Work' and 'Foot Work'. From page 70, the examples for Inside Work include sneak attacks meant to lower a Wrestler's spirit, such as Tiger Jeet Singh's groin stomp, 'mouth attacks' (which is used to describe moves where a Wrestler shouts - such as Riki Choshu shouting "ORA" when performing his finisher). Page 70 also mentions taking note of Wrestler order when competing in Elimination Matches. More specifically, which Wrestler order would be more advantageous against the opponent's order of Wrestlers. Lastly, page 70 provides a brief summary of stamina, and how players can note visual cues (such as dizzy stars above a Wrestler) when a Wrestler has taken enough damage. Page 71 is all about footwork, and lists techniques such as punches and kicks, along with running examples. Page 72 - 73: more gameplay lessons such as move combinations, going for the ropes, moves that cause Wrestlers to bleed, etc. Pages 74-75: lessons involving high spots.
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Post by Shadow Master on Jul 25, 2023 2:21:18 GMT
Pages 76 - 77: gameplay tips involving submission and dash techniques. The photos of the controller at the bottom of page 76 shows players how to get out of submission holds/pin attempts the fastest.
According to the photos, using both thumbs to button mash during a submission hold/pin attempt will only tire out the player. Instead, the guide suggests placing the player's pointer finger over the d-pad, while the middle finger covers the face buttons on the right.
Furthermore, the guide claims that implementing the above technique has the chance of breaking out of submission holds/pin attempts before they even begin! Yeah, I'm baffled, too. Pages 78 - 79 of gameplay tips. Featuring top rope and plancha techniques. Pages 80 - 81: gameplay tips continued. Contains listings for counters, faints, additional plancha usages, etc. The 'faint' technique is when a player is brought back to their feet whilst in a groggy state. During such a state, it is possible to have some control of the Wrestler's movement in order to prevent being placed into a back grapple. While not 100% effective, the faint technique can be used to throw off an opponent's timing. Pages 82 - 83: even more gameplay tips. This set involves tag match techniques such as touch work, referee involvement, corner techniques, etc. Pages 84 - 85: the gameplay mechanic summaries continue. Includes double team, cut play, post maneuvers, and even performing a plancha in order to break an opponent's submission technique from outside the ring! Pages 86 - 87: gameplay summaries continued. Features several ringside techniques. Page 88: 'Fire Pro Column 2' advertises three pieces of Fire Pro merchandise, that were available during the time. The first item is Pro-Wrestling Game Boy Winning Strategy Special guidebook (that I already posted here). Known as 'Hal Wrestling' outside of Japan, this guide was released by Keibunsha back in 1990. The second item is the HUMAN SUPER F2. A split CD that combines tunes from two of HUMAN's titles (Super Formation Soccer & Super Fire Pro- Wrestling). The included blurb mentions the release of two other Fire Pro CD's (Fire Pro Combination Tag and Fire Pro 2) from 1989 and 1991, that were released by Colombia records in Japan.
Lastly, the final advertisement is for Keibunsha's Super Fire Pro-Wrestling Winning Strategy guidebook (also posted here by yours truly).
Page 89: the title page for the next portion of the guidebook, which encompasses Wrestler moves organized by Fire Pro title. The included graphic is of Tiger Jeet Singh applying his patented Cobra Claw on an unknown opponent. This is probably the only place we'll ever see an actual picture of the 'mad tiger' in a Fire Pro-related piece of merchandising. Pages 90 - 91: begins the next section. A comprehensive look at each Wrestler's movesets organized by Fire Pro game. Next to each Wrestler's name you'll see the associated game that the moves are listed for. On pages 90 - 91, the moves are for the original Fire Pro title 'FP1' (Fire Pro Wrestling Combination Tag). The Wrestlers are:
Page 90: Victory Musashi, Akira Saeba, Tommy Bomber.
Page 91: Thunder Ryu, Zombie Masa, Pirates 1,
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Post by Shadow Master on Jul 25, 2023 6:25:32 GMT
Pages 92 - 93: Wrestler move index for Combination Tag continues. Page 92:Pirates 2, B.G. Bull, Maskara Condor. Page 93:Maskara Eagle, Mad Tiger, Knight Blaster. Pages 94 - 95: Starts listing moves for the second Fire Pro-Wrestling title 'FP2' (Fire Pro-Wrestling 2nd Bout). While things start off smoothly with Victory Musashi, the book then presents several errors. The unplayable hidden boss characters Karlos Krauzer (Karl Gotch) and R.J. Phase (Lou Thesz)' moves are listed for Combination Tag. Iron Blaster's (Road Warrior Animal) Combination Tag moves are also listed - leading me to believe he was added in at the last second during Retsuden's completion. This is the only record that I know of that tabs out both boss' movesets from Combination Tag, leading me to believe there is a way to unlock both boss' for regular play. Maybe one day we'll uncover the trick to do so...
Page 94:
Iron Blaster (FP1), R.J. Phase (FP1), Karlos Krauzer (FP1), Victory Musashi (FP2).
Page 95:
Akira Saeba, Hurricane Rikimaru, Tommy Bomber, Thunder Ryu. Pages 96 - 97: the 2nd Bout movesets continued. Page 96:Mister K, Blade Musha, Crusher Hatamoto, Nack Masakatsu.
Page 97:
Black Kajiwara, Super Kaizer, Masked Unicorn, Atomic Blaster.
Pages 98 - 99: the last of the 2nd Bout movesets, and the beginning of the movesets tabbed out for 'SFP' (Super Fire Pro-Wrestling). Page 98:Axe Morgan, Star Bison, Hitman Sabre, Karlos Krauzer. Page 99:R.J. Phase, Rikiozan, Great Panther, Victory Musashi (SFP). Pages 100 - 101: the Super Fire Pro-Wrestling moveset continues. Pages 100: Great Shiba,
Thunder Ryu, Axe Duggan, Hurricane Rikimaru.
Page 101:
Shinya Hatamoto, Jo Kajiwara, Makoto Higaki, Mitsuhide Hikawa. Pages 102 - 103: the Super Fire Pro-Wrestling movesets continued. Page 102: Tommy Bomber, Super Kaizer, Phantom Guy, Bloody Allen. Page 103: Mad Tiger, Knight Blaster, Iron Blaster, Blade Musha. Pages 104 - 105: the last bit of SFPW Wrestler movesets. Page 104: Astro Blaster, Akira Saeba, Hitman Sabre, Star Bison. Page 105: B.G. Bull, Ittetsu Wakamoto, Rikiozan. Pages 106 - 107: damage and attack data information spread out over Combination Tag, 2nd Bout and SFPW. Pages 108 - 109: stamina and reversal ratios covered over the first several Fire Pro titles. Page 109 is the advanced techniques section, which features a distorted graphic of Giant Baba performing his signature Russian Leg Sweep on storied rival Stan Hansen.
With Fire Pro's well-documented removal of Giant Baba in subsequent games, this is probably the closest (and most bold) inclusion of the legend in a third party Fire Pro publication. Pages 110 - 111: advanced tricks for Fire Pro-Wrestling Combination Tag. Page 110: the secret front and back grapples for every Wrestler: Victory Musashi Powerbomb - Down + Button I + II (front grapple) Cobra Twist - Right + Button I + II (back grapple)
Akira Saeba Headbutt - Left + Button I + II (front grapple) Sleeper Hold - Up + Button I + II (back grapple)
Tommy Bomber Cobra Claw - Down + Button I + II (front grapple) Double Underhook Pin - Right + Button I + II (back grapple)
Thunder Ryu Piledriver - Up + Button I + II (front grapple) Cobra Twist - Left + Button I + II (back grapple)
Hurricane Rikimaru Arm Whip - Right + Button I + II (front grapple) Manji-Gatame - Down + Button I + II (back grapple)
Masa Zombie Side Suplex - Up + Button I + II (front grapple) Sleeper Hold - Left + Button I + II (back grapple)
Pirates #1 W Arm Suplex - Down + Button I + II (front grapple) Double Underhook Pin - Right + Button I + II (back grapple)
Pirates #2 Argentine Backbreaker - Up + Button I + II (front grapple) German Suplex - Left + Button I + Button II (back grapple)
Star Bison Argentine Backbreaker - Up + Button I + II (front grapple) Atomic Drop - Left + Button I + Button II (back grapple)
B.G. Bull Lift Slam - Right + Button I + II (front grapple) Backdrop - Down + Button I + II (back grapple)
Maskara Condor Powerbomb - Up + Button I + II (front grapple) Manji-Gatame - Left + Button 1 + II (back grapple)
Maskara Eagle Piledriver - Right + Button I + II (front grapple) Manji-Gatame - Down + Button I + II (back grapple)
Bloody Allen Cobra Claw - Right + Button I + II (front grapple) Cobra Twist - Down + Button I + II (back grapple)
Mad Tiger German Suplex - Left + Button I + II (front grapple) Surfboard Stretch - Down + Button I + II (back grapple)
Knight Blaster W Arm Suplex - Down + Button I + II (front grapple) Sleeper Hold - Right + Button I + II (back grapple)
Iron Blaster Body Slam - Left + Button I + II (front grapple) Backdrop - Down + Button I + II (back grapple).
The hidden boss characters R.J. Phase and Karlos Krauzer's secret front and back grapples are not listed here, making me wonder if they were never programmed with secret moves. Without being able to play as these characters myself, I won't know for sure... Pages 112 - 113: gameplay secrets, secret moves and other tricks for 2nd Bout and Super Fire Pro-Wrestling. The secrets include seeing the true ending in Second Bout, Sound Select, unlock the bosses in 2nd Bout, and the Continue feature. Super Fire Pro-Wrestling's hidden boss characters are also revealed, along with the steps to unlock them. Page 114 lists all of the secret front and back grapples for the roster of SFPW. Page 115 lists all of SFPW's hidden tricks, such as the watch mode, Lumberjack settings, using the same character, etc. Pages 116 - 117: secrets for Pro-Wrestling on Game Boy, and the title page for Fire Pro Variety. The distorted graphic is that of Riki Choshu applying his fininisher, the Sasori-Gatame on an unknown opponent.
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Post by Shadow Master on Jul 25, 2023 15:48:19 GMT
Pages 118 - 119: an exclusive interview with Jushin Thunder Liger. This was the first time Liger was interviewed directly in regards to a Fire Pro product. If you're new to these guides, the publisher of this particular guidebook (Keibunsha) was known to include extra incentives to entice players to purchase their strategy guides. Usually, those incentives included interviews with notable Pro-Wrestlers, who would be interviewed while playing the latest Fire Pro title at the time, as well as giveaways in the form of signed goods from the Wrestlers being interviewed.
In the above pages, Liger mentions that there is a FAMICOM and Super Famicom in the NJPW dojo, which the players play during practice. Liger then mentions that he was aware of the Fire Pro-Wrestling series, and even remembered that his in-game counterpart (Super Kaizer) teams up with Phantom Guy (Pegasus Kid - which is correct in SFPW1).
When asked what games Liger plays on the Super Famicom, he responded Ultraman. In other interviews, Liger mentioned enjoying Super Street Fighter II - with Chun-Li being his favourite fighter. Lastly, Liger has a hard time figuring out the controls of the Super Famicom version of Fire Pro-Wrestling (keep in mind, this was the first entry on the system, with a slightly-different button layout when compared to the first two Fire Pro titles on the PC Engine). Pages 120 - 121: the Liger interview continues. In these pages, Liger is asked about his patented Liger Bomb. Liger explains how dangerous the technique is (the opponent's heels being in your face), and how it requires considerable strength to be able to pull off the move correctly. Liger mentions bone techniques and how Wrestlers have torn ligaments in matches from injuries in the ring (citing a recent case with Wrestler Norio Honaga, and younger Wrestlers just starting out). Liger recommends using his palm strike, abise kick, and then going for the Shooting Star Press as the finish. Gameplay-wise, Liger is impressed with the number of techniques that are available in SFPW. Liger comments that "I think I can do almost the same number of moves as a normal match". Page 122: the final page of the Jushin Liger interview, which concludes with a 'present' giveaway. The giveaway included three signed autographs, and one signed Rollertron plush doll. Page 123: 'The Men who created Fire Pro' title page, which features an additional interview between Fire Pro series creator Masato Masuda and Fire Pro game designer Daisuke Asako. Pages 124 - 125: in true Keibunsha fashion, the interview between Masato Masuda and Daisuke Asako involved a couple games of Fire Pro. In the above pages, Masato Masuda explained that the reason why he created the Fire Pro-Wrestling series is because he was fed up with Pro-Wrestling games at the time (pre-1989), which relied on rapid button mashing to win. Masuda wanted to involve strategy, submission holds and other gameplay elements that would add variety to the gameplay experience, with a stronger emphasis on realism in return.
Daisuke Asako mentions that before he joined HUMAN Corporation, he bought the first Fire Pro title (Combination Tag) on the day that the game went on sale, to which the young Asako studied the game immensely. Not long after, Daisuke would eventually work for HUMAN in follow up instalments.
Masuda then mentions that (at the time of this guide's release in 1992) Super Fire Pro-Wrestling sold an estimated 400,000 copies, and credits the series' success to the competitive nature of the game. Masuda goes on to say that the general focus is placed on designing and improving Fire Pro's Wrestling mechanics. Everything else is just second nature.
In the above gameplay footage, it seems Daisuke chose Jushin Liger, while Masuda picked Antonio Inoki. There's even a bit of trash talk as Masuda humorously calls Liger's Abise Kick a 'meaningless attack' in-game. Pages 126 - 127: the last two pages of the interview between Masato Masuda and Daisuke Asako. On page 126, Daisuke concludes by mentioning that he was working as a game designer for the then-upcoming Fire Pro-Wrestling 3 Legend Bout, and that he was excited about Legend Bout's brand-new Edit mode. Legend Bout would be the first-ever Wrestling game to feature a Create-A-Wrestler mode. Daisuke's message to the Fire Pro fans " When we hold competitions, people from all over the country come together, and each time, we discover new techniques and patterns. I'm happy about that, and I wish everyone the best in the future. Really." Masato Masuda adds "The world of Fire Pro will continue to evolve. For that reason, I would like to hear the voices of as many fans as possible. I am waiting for your letters. Nice to meet you".
Page 127 includes a bonus matchup between Asako and a younger, mysteriously-masked gamer. The Tiger Mask-wearing gamer picks Mitsuharu Misawa (who also happened to don the Tiger Mask role), while Asako chose Jushin Liger once again. In the guides from the time, Asako was infamously known for his competitive, "I can't lose" nature. As usual, 'the ancient master' defeats the young challenger. The book credits. If you like my scans and would like to support me, please consider donating to my official Paypal. Every donation will go towards more video game items that will be shared with the community. Thanks for reading!
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Post by elguapo on Dec 14, 2023 2:04:52 GMT
Thank-you! Coolest illustrations ever of all the all-time legends of the Japanese wrestling scene. What a thrill to see manuals of my favorite FPW games that I so enjoy. You are the best.
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Post by Shadow Master on Dec 14, 2023 4:10:41 GMT
Thank-you! Coolest illustrations ever of all the all-time legends of the Japanese wrestling scene. What a thrill to see manuals of my favorite FPW games that I so enjoy. You are the best. No problem, friend. Cobrettie, Kiano and I have lots of surprises coming your way. Slowly but surely, the Critical Club forums are becoming a major retro gaming archive
for Wrestling fans.
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