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Post by markrocker on Nov 17, 2020 15:11:58 GMT
Very nice.
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Post by Ramon on Nov 20, 2020 12:19:07 GMT
Here are some new moves to get this Friday going. :) First off a move I haven't been able to find on the workshop, so I decided to make it. It's a Shoten-Kai 2 sleep, if that makes any sens. I used to love using this as a finisher in WWE2K17, but I haven't seen it on the workshop, and I also forgot what it was called in WWE2K17. Think it was one of Ciampas moves.
[spolier] [/spoiler][/div] -- Second is a quick backbreaker that I've been thinking about creating for a while. A pumphandle version of one. I used one or two custom frames and the rest from the torture-rack drop. -- Third is the beginning of a series of moves I made for a swinging version of the flashing elbow drop. -- Here is a version with a spinning finger taunt before the move. -- And here's a pinning version of the first one. :) Now, I haven't made that many pinning moves, so let me know if there are any issues with this one. Works fine in-game for me at least.
-- And last, but not least is a front grapple version of the Crash Thunder Buster (CTB). I thought it was missing from the game. Hope you guys like'em! :D
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Post by markrocker on Nov 20, 2020 13:05:39 GMT
I like the SK2S and the swinging flashing elbow. I would suggest that you change the face for the pinning version at the point of impact, because it looks like the attacker is getting hurt too.
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Post by Fuee on Nov 20, 2020 13:24:32 GMT
It looks like there's a display priority discrepancy in the backbreaker - for a couple frames after the backbreaker, the defender is behind the attacker
Good stuff, though
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Post by Ramon on Nov 20, 2020 13:37:52 GMT
Good catch markrocker & Fuee , I Can't believe I missed those frames with the backbreaker. Good looking out! I'll also go over the pinning version of the elbow.
Edit: these have now been fixed. :)
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Post by Ramon on Dec 8, 2020 11:29:52 GMT
Alright time for some new-ish moves. :)
Firstly I made a different sell to the Shoten-Kai 2 Sleep, with the sell of the suplex to outside. Makes it look even more brutal. :)
Next up is a variation of the Codebreaker but with an attached Hurricanrana. I made it for an upcoming edit of mine's finisher. And man, did I have a pain trying to make this move! Pinning and submission moves are a real pain I tell you 'hwat.
and third is a move I already thought I'd published. It's one of my first moves I ever made in movecraft, and it' really nothing original at all. Just a jumping DDT spliced with the ending frames for the vertical double-arm DDT (Moxley's move).
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Post by OrochiGeese on Dec 8, 2020 11:46:09 GMT
Wow, I really love that Shoten-Kai 2 Sleep!!!! Wasn't expecting those two moves to be combined but they look so natural! The Codebreaker Rana is also a really cool combination and looks pretty fierce for a rana!! The DDT is a really solid variant which is great for variety across a roster.
I realized that I didn't notice some of your recent moves before this post too.
The push-away lariat, pump handle backbreaker, Fire Powerbomb Release are really great!
And I love the Front full nelson series with the suplex, face buster (yes!!), and neck breaker!
Excellent work! 👏
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Post by Ramon on Dec 8, 2020 20:30:23 GMT
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Post by Ramon on Jan 17, 2021 18:27:52 GMT
Alright, time for some new moves. :)
First up is the discus kiss, mainly to be used as a suprise move, that'll leave your opponent seeing stars. ;)
Because y'know, why always the fighting? :D
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Next, is a continuation of my "release version" of moves that I think doesn't always warrant a pin.
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I always liked the way that Tanahashi's slap turns the opponent around, and I figured it'd be perfect for another version of the rolling elbow, but this time the finishing blow goes to the head / neck of the opponent.
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Now this next one could have been pretty good, but I can't figure out why there's overlapping with the arm during the knee lift move. I've set the arm parts to D so it should layer in the background, but in-game the arm is always in front of the opponent. Does anyone know why this is? Is it a shadow thing? I decided to post the move anyway, but I really want to fix it.
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This last move I've had in the making for a long time. It started out as a short and unremarkable animation on the old Fire Pro Animation board. And I wanted to re-make the move in movecraft. But it came out just as unremarkable as the SFPWXP version. Have a look below for comparison.
SFPWXP version:
Move craft version:
So I went back to it and decided to re-re-make it to something that could really be called a high angle full nelson suplex.
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chango
JIM MINY
Yay! Go Deathsteaks!
Posts: 66
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Post by chango on Jan 17, 2021 20:45:31 GMT
That Rolling elbow is sweeeeeeet.
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Post by Ramon on Jan 18, 2021 9:24:41 GMT
That Rolling elbow is sweeeeeeet. Thanks chango ! :D
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Post by OrochiGeese on Jan 18, 2021 9:59:43 GMT
Wow! Love these! 👏
The strike combos, especially the Rolling Elbow B look great!! The first hit on that is brutal!
Knee lift and back elbow is also ferocious! Great combination ideas!
Discuss Kiss is hilarious 😁
Your usage of timing really gave soo much satisfying impact to the new High Angle Full Nelson Suplex!! 😎
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Post by Ramon on Feb 10, 2021 14:49:44 GMT
Ok, time once again for some new moves. :)
first up is a hammer lariat for the medium grapple. I always thought there needed to be another lariat in the medium grapple, so here it is.
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Following that, is the large grapple move with some added hammer blows to boot. :)
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Now for two (well kinda three) shotei combos :)
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To finish this off, here's a release / spiking version of the Cross Arm Driver.
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Hope you guys enjoy! :D
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Post by Fuee on Feb 10, 2021 20:20:03 GMT
Those shotei combos especially are great
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Post by Ramon on Feb 11, 2021 10:16:08 GMT
Those shotei combos especially are great Thanks Fuee :)
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