The back arm? On the wrestler who does the chokeslam? I'm guessing you mean at the beginning when she's winding up for the grab, but that's just the default chokeslam animation. In general the back arm is almost unaltered.
Yes, on the one who does it. That is the animation, but it looks weird because it's being done to two wrestlers. Maybe it's the way the front arm is bent that makes the back look weird. Nevermind, I'm just bein picky,
It's no problem, I always appreciate feedback. I might play around with it some more, either changing just the back arm some, or maybe rotate her whole torso a bit. We'll see, admittedly it doesn't look weird to me, but it's worth another look in move craft itself.
Here's an update with a bunch of small fixes to previously shown moves, additionally to making two of them work as custom counters now.
A slightly reworked Double Chokeslam and two moves I originally created as jobber/self-damage moves, but while refurbishing them today, made versions that also work as custom counters, Friendly Fire - Lariat Edition & Friendly Fire - Super Kick Edition.
Here's an update with a bunch of small fixes to previously shown moves, additionally to making two of them work as custom counters now.
A slightly reworked Double Chokeslam and two moves I originally created as jobber/self-damage moves, but while refurbishing them today, made versions that also work as custom counters, Friendly Fire - Lariat Edition & Friendly Fire - Super Kick Edition.
Made two quick moves today that fall under the "I can't believe I haven't made those already" column. A standing pitching chop and a double team prank.
Recently completely reconned my OC feds, as I realized running two seperate promotions is kind of silly/impossible if I barely have the drive and time to run one, haha. So I've changed several edits, some more some less, and now it's one (too) big women's promotion.