Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 3:58:12 GMT
TUTORIAL ONE: REFEREE ALPHABETIZATION - BASIC VERSION
I was asked why I never did this sort of thing on the AMA and my response was "...because it's fucking boring..." but a few people said it might be something they'd be interested in anyway. So I figured I'd give it a whirl. This first video takes rippermadrox's suggestion to alphabetize the referee names and turns it into a tutorial. It covers the following: * setting up a project * setting up the references * changing the .NET framework to 2.0 (this is mentioned at the end of the video, but it should be done after, or even before, setting up the references) * accessing the SaveData class from Fire Pro World * writing hooks to patch the code into the game.. If people want to see more of this type of thing, let me know. Here's the video link: So the referee alphabetization will be part of the next mod suite update...but if you're feeling adventurous, you can do it yourself!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 3:58:55 GMT
TUTORIAL 2: FIRST BLOOD MATCH
Streaming Video Link: This tutorial walks learning modders through the process of setting up a project, setting references, and coding a first blood match. It introduces tools like ILSpy and Reflexil. The end result will not be posted by me, so the only way to get a first blood match is to program your own!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 4:00:31 GMT
TUTORIAL 3: FIRST BLOOD MATCH - UPGRADE
Streaming Video Link: This tutorial fixes some oversights with the original First Blood match, and shows new modders how to link their mod to another mod and share features. Like last time, the end result will not be posted by me, so the only way to get a first blood match is to program your own!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 4:01:25 GMT
TUTORIAL 4: MASK VS. MASK MATCH Streaming Video Link: This tutorial walks a potential modder through the creation of a match that 1) temporarily replaces pin moves with mask removal moves, 2) changes the victory conditions for a match, 3) checks to see if a specific move is being preformed and executing code if it is, and 4) introduces multi-dimensional arrays in regards to Fire Pro modding. The end result will not be posted by me, so the only way to get a mask vs. mask match is to program your own!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 4:02:11 GMT
TUTORIAL 5: MASK VS. MASK MATCH - UPDATES AND SUGGESTIONS Streaming Video Link: This tutorial teaches modders about the match end state, and corrects an oversight regarding that state in the initial code and includes a suggestion or two that modders can implement in their code to make the match better. Then the topic of the next tutorial is discussed. The end result will not be posted by me, so the only way to get a mask vs. mask match is to program your own!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 4:02:57 GMT
TUTORIAL 6: FIXING MASK VS. MASK ISSUE This fixes a problem that I overlooked when creating the mask vs. mask match. Youtube Link:
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 18, 2018 4:03:47 GMT
TUTORIAL 8: UWFi RULES MATCH A slightly more advanced tutorial covering custom match creation in Fire Pro World. Youtube Link:
|
|
|
Post by eightbitzombie on Aug 5, 2018 12:25:15 GMT
I started watching your tutorials last night. I haven't coded in a few years, but you have me inspired to try to get back into it. I figure FPWW will be around for a long long time, and my big problem has always been not having anything practical to work on.
Hell, even sorting arrays is kinda cool when it's a ref list and not just random bs!
Course I'm also super good at doing absolutely nothing, so we'll see.
Thanks for these, and all the amazing mods. You the real Mr. Fire Pro
|
|