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Post by spencer24 on Sept 8, 2019 3:35:50 GMT
I have a few stables I want to delete in Team Edit, but I remember previously seeing that sometimes when stables were deleted it totally messed all organization up and wrestlers ended up in the wrong places.
How do I go about making sure this doesn't happen? I already have all members removed...should it be safe now?
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Post by IamAres on Sept 8, 2019 3:59:32 GMT
I always just rename stables to be safe. I deleted one once, and...yeah. It made shit weird.
I'll just keep it around until the next time I need a new stable, and then I'll just drag it where I need it and rename it.
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Post by Recall on Sept 8, 2019 11:29:51 GMT
Move wrestlers to retired or a different stable first. Only ever a delete a stable that has no one in it.
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Post by amsterDAN on Sept 8, 2019 13:06:58 GMT
If the stable you are deleting is the bottom-most one on the list it won't jumble everything. Discovered that trick way back in EA and it still holds true to this day.
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Post by Senator Phillips on Sept 8, 2019 17:08:45 GMT
If the stable you are deleting is the bottom-most one on the list it won't jumble everything. Discovered that trick way back in EA and it still holds true to this day. I can confirm this, used this trick when I made eight extra promotions for my boxers for a Fire Promoter run, and once I started it, I put everybody back in the original boxing promotion/stable, moved the now-empty promotions to the bottom, and deleted them without a problem.
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Post by DM_PSX on Sept 8, 2019 23:42:13 GMT
Has this ever been reported this as a bug? It's a pretty simple bug to fix with a very obvious reproduction steps.
You have to loop back through all the wrestlers and reassign all their promotion IDs. If you have 10 promotions, and you delete promotion 8. Promotion 9 is now the 8th promotion, and promotion 10 is now the 9th promotion. Now everyone in 8,9,10 is referencing old or non existent IDs. It's just a small oversight code wise.
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