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Post by FPWrestlemaniac on Aug 9, 2019 9:52:54 GMT
Is it the move itself or is it the parameter number? For example if a wrestler has a 7 for punch,does all his moves in the punch category do the same damage in the small,medium and big moves category because they're all a 7?
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Post by IamAres on Aug 9, 2019 15:43:07 GMT
Both. All moves have an amount of base damage that they do, which is increased by their relevant offensive parameters and mitigated by their opponent's relevant defensive parameters.
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Post by jameshilliv on Aug 9, 2019 23:29:45 GMT
How do the main and sub attributes work? A powerbomb has a main attribute of power and a sub of arm. If both are set at 4 does that mean eight damage is done? Or is the sub at something like half damage, or nothing at all?
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Post by DM_PSX on Aug 24, 2019 17:03:30 GMT
Apparently this is the recipe
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Post by view619 on Aug 25, 2019 15:56:02 GMT
How do the main and sub attributes work? A powerbomb has a main attribute of power and a sub of arm. If both are set at 4 does that mean eight damage is done? Or is the sub at something like half damage, or nothing at all? It's a formula that uses both, with the main getting a larger modifier than the sub.
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Post by sofia on Aug 26, 2019 4:12:23 GMT
What view said.
Besides that, the size of the attacker and defender modifies the damage - 6% per step of size difference - and there's a damage modifier for using a lower level move in a higher level move slot.
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Post by jameshilliv on Aug 26, 2019 5:31:14 GMT
So if the parameters are set the same, the main does more damages than the sub but there are other factors for damage too. After I wrote the question I started thinking the question I should have asked is when setting parameters do you put the sub into consideration? I'm assuming yes, I just wasn't sure how important the sub was to the whole formula. I'm probably thinking too much about it.
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Post by IamAres on Aug 26, 2019 7:21:01 GMT
I think the secondary parameter is worth about a quarter of the main one. I don't have the exact figures - there's a fairly complicated formula behind it. I used to have a calculator for it that Jason Blackhart made, but that was a few computers ago....
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