Post by wrasslinisreal on Apr 13, 2019 7:53:59 GMT
Hi,
I've updated and moved this thread to the creativity board here: criticalclub.com/thread/1030/original-gpwl-edits-pc
I've put the edits I created for my e-fed on Steam and they are open to all to use. The link is here: steamcommunity.com/sharedfiles/filedetails/?id=1688402578
E-fed History:
Despite putting out a poor product for years, the WWE grew exponentially and suffocated the global wrestling environment. Local, independent wrestling scenes across the world suffered and other than NJPW, the WWE was the only place to get exposure. Grapple fans across the globe grew disillusioned. An unnamed benefactor (now officially referred to as The Benefactor), who appears to be wealthy and a long-time wrestling fan, entertained and ignited the fan’s unrest through a variety of social media channels and floated the idea of an independent wrestling circuit that would be truly inclusive, entertaining, true to wrestling’s entertainment origins and above all, global. The Benefactor’s idea gained momentum and fans started to crowdfund, with The Benefactor claiming that he/she will triple whatever finances were amassed by the crowdfund in the space of 1 year. Needless to say, a substantial fund was raised and the project was put in motion.
Although enthusiasm was high, it was clear that more funds would be needed to really get things going. However, it was one seemingly innocent comment made on a thread on Fire Pro Wrestling website criticalclub.com that caught the attention of The Benefactor; why not purchase an already existing federation and expand it? Wrestling’s independent scene had been stifled due to the WWE’s aggressive global growth, but one European-based company had managed grow a devout and hardcore fan base across the globe and even refused multiple offers of a WWE buyout (fans would always chant ‘NOT FOR SALE’ at every show). HeavenPlex Wrestling Association, based in United Kingdom, had popularity and small-scale financial backing (from local stakeholders who DID want to sell the company to the WWE) but just didn’t have the financial backing needed for a genuinely global push. The HPWA GM, who happened to be the largest shareholder and owner, was more interested in the quality of the product rather than financial profit and was happy being a grass roots company. The Benefactor, knowing the HPWA fans didn’t want a buyout, thought it would be tough to get the HPWA GM to sell, but the Benefactor also understood that the HPWA was the best, and realistically the only, small wrestling body that had the necessary foundations to challenge NJPW, let alone WWE.
The Benefactor, backed with the blessing of the fans, approached the GM of HPWA and pitched the idea, vision and struggle the fans had endured for so long. Surprisingly, the GM was onside and understood the fans' frustrations as he felt the same way, but wanted to stay loyal to the hardcore fans who enjoyed and needed their little slice of the wrestling world that was ‘untouched’ by WWE; selling was out of the question. Unfortunately, in the space of a year the GM of HPWA grew ill and was no longer physically able to lead the company. HPWA was more popular than ever, every show was a sell-out (even if the max capacity for their venues was only 1000 people), but as the news of the GM’s illness spread, the WWE accosted the other shareholders and urged them to get the GM to sell sooner rather than later. The WWE would happily sit back and watch the company go bust and have the shareholders lose out on their investment.
The GM asked to speak to The Benefactor at his bedside in hospital. The TV in the corner was on but the volume was off. After several minutes of silence, the GM spoke. ‘I remember when I first watched wrestling and saw Jake the Snake Roberts give an interview’ said the GM with a faint smile. ‘I was mesmerised. I could swear that wrestling was real. The way he spoke, the things he said, the fire in his eyes.’ He took a small sip of water from a paper cup and continued. ‘As I grew older and understood how the industry worked, at first I was disappointed as I felt I was lied to, but then I was amazed at how convincing it was, more specifically, how convincing Jake The Snake Roberts was. The GM, now slightly more animated, sat himself up more upright on his bed. ‘The terms ‘real’ and ‘fake’ meant little to me; what was important was how did it all make you feel? What did you feel when you watched it?’
The Benefactor smiled sadly and nodded slowly. The GM continued ‘Life if made up of experiences, that’s all. When you break it all down to the simplest terms life is just a bunch or memories, and the future is just a bunch of memories waiting to happen. The HPWA was my way of giving fond memories to like-minded people. To people who wanted to escape, wanted to dream, wanted feel, wanted to be amazed. Those other shareholders and the WWE are not interested in this. They want to turn life, memories and experience into a sterile, money making equation and I want no part of that’.
The Benefactor winced and reflected upon these words. The Benefactor thought the same way as the GM but said nothing and sat there quietly, listening patiently. Both sat staring at the TV. ‘I don’t even watch this rubbish but I can’t be bothered to turn the channel’ said the GM. After another sip, the GM continued ‘I’ve looked up your history, your activity online, the crowdfund, everything. I know you think the same way I do. And as much as I didn’t want to sell to the WWE, I didn’t want to grow because I was afraid to fail. So stupid’. The GM lowered his head and shook it. ‘I’m ill, but I’m not going to die. However, I just don’t have it in me to give this company what it needs anymore. But you do, and the fans who follow you do. Together, you can give us all the memories we crave’.
The Benefactor looked at the GM intently and gave a faint nod. ‘What about the other shareholders?’ The Benefactor asked. ‘They only hold preferred shares in HPWA and not common shares, so they get their money but can’t really vote on how the company is run. They are only in it for the money; they don’t even like wrestling.’ The GM took another sip of water but clearly the fire in his eyes had returned. ‘I will sell my share to you, making you the owner of HPWA. I will not tell you how to run it, I will not tell you what to do, but I will be here if you need anything. Think of me as your special counsel should you need anything.’
‘I won’t let you down’ said The Benefactor. ‘Don’t promise me that,’ replied the GM ‘just keep your intent and your passion pure and everything else will sort itself out.’ The Benefactor smiled and nodded. They sat there in silence.
The Benefactor released this news to the fans with much fanfare. After buying out the other shareholders The Benefactor was now the de facto leader of HPWA. Things ticked over for a couple of months while The Benefactor scouted the world for some of the top talent just just needed a platform to perform. With the former GM's blessing The Benefactor renamed the company GPWL; the Global Pinnacle Wrestling League. The fans could not wait, and so far they have not been disappointed.....
This is a collection of fictional edits I made for my own Global Pinnacle Wrestling League e-fed. All of the edits’ backgrounds are fictional and are a result of my constant daydreaming! Please use them to bulk out your own FPWW universe and Fire Promoter saves.
Most of the edits will fit the GPWL format: feel out the match in the beginning with arm locks, transitions and takedowns (if applicable to the edit’s gimmick); then wear the opponent out with submissions and heavier moves (again, if applicable), then on to the big moves to end the match. I have tried to make edits with more of a simulation feel; for example, most front grapple SML+MED finishing moves have the frequency set to only 4%-7%.
Logic has been tested and retested over and over. All edits have been built to end a bout with an F or S move but will usually have another secondary move (e.g. small package or signature submission if applicable) to use for the win. In testing, most matches range from 14 minutes to 25 minutes in length. All edits will also have logic set to where they have a signature sequence of moves (body slam followed by a running elbow drop or stun Manhattan drop followed by hurricanrana for example) as well as the usual taunt-finisher-pin or finisher-taunt-pin priorities.
Most of the edits will fit the GPWL format: feel out the match in the beginning with arm locks, transitions and takedowns (if applicable to the edit’s gimmick); then wear the opponent out with submissions and heavier moves (again, if applicable), then on to the big moves to end the match. I have tried to make edits with more of a simulation feel; for example, most front grapple SML+MED finishing moves have the frequency set to only 4%-7%.
Logic has been tested and retested over and over. All edits have been built to end a bout with an F or S move but will usually have another secondary move (e.g. small package or signature submission if applicable) to use for the win. In testing, most matches range from 14 minutes to 25 minutes in length. All edits will also have logic set to where they have a signature sequence of moves (body slam followed by a running elbow drop or stun Manhattan drop followed by hurricanrana for example) as well as the usual taunt-finisher-pin or finisher-taunt-pin priorities.
All male edits have a point score of about 90-180, female edits have about 60 to 90 points and roughly 5 have a special skill. None have a critical set to anything other than finisher; I don’t like making them overpowered.
Please note I do not use any mods but most edits use the NJPW dlcs for parts and moves.
I welcome any feedback. I hope you enjoy them as much as I do.