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Post by view619 on Aug 12, 2018 20:11:43 GMT
Updated the current version, players can now enable cut play in Survival Road tag matches. Also, adds the ability to play as the second during simulated Survival Road matches; this option also applies to tag matches and will allow you to play as the second man.
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Post by view619 on Aug 19, 2018 20:35:12 GMT
Updated Survival Road to randomize initial opponent selection.
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Post by view619 on Aug 25, 2018 23:26:37 GMT
Updated Limited Elimination matches to include outside count and criticals (Normal Rate). Extended Elimination still needs some work before it includes those options.
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Sooj
JIM MINY
Posts: 88
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Post by Sooj on Aug 26, 2018 4:08:24 GMT
Thanks for the continued work on your mods, View
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Kris
JIM MINY
www.twitch.tv/purist_chris
Posts: 79
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Post by Kris on Aug 26, 2018 8:00:00 GMT
Any plans to include over the top rope eliminations as an option in the extended elimination match type?
It would make for a nice survivor series / royal rumble crossover gimmick match.
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Post by doublefang on Aug 26, 2018 13:43:37 GMT
View, it looks like you linked to your ExtraFeatures.dll or did you combine the MoreMatch with the ExtraFeatures one?
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Post by view619 on Aug 26, 2018 14:31:03 GMT
View, it looks like you linked to your ExtraFeatures.dll or did you combine the MoreMatch with the ExtraFeatures one? Thanks for the heads up, I'll make the correction. Proper link has been added to the first post.
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Post by view619 on Aug 29, 2018 1:26:44 GMT
Resolved a bug with Survival Road that was causing the game to crash on match start.
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Post by view619 on Sept 15, 2018 3:08:27 GMT
Coming Soon
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Post by view619 on Sept 15, 2018 17:44:17 GMT
Added Timed Tornado Tag matches, which work with Normal/Cage/Landmine Death venues. See the preview video for an idea of how everything works; it's basically the War Games rule-set but done in the generic Fire Pro style to avoid legal action from WWE.
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Post by LEVEL on Sept 15, 2018 18:25:57 GMT
I'm going to ask a silly question, but I can't find the answer. I've only ever installed Carl's mods before, where do I need to put the .dll to patch your mod into my game? I apologize if there are instructions and I've overlooked them.
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Post by view619 on Sept 15, 2018 18:47:43 GMT
I'm going to ask a silly question, but I can't find the answer. I've only ever installed Carl's mods before, where do I need to put the .dll to patch your mod into my game? I apologize if there are instructions and I've overlooked them. It's the same process as installing Carl's mods, the dll goes in your "Fire Prowrestling World\FireProWrestlingW_Data\Managed" folder. Then you patch it in as usual, the entry will be MoreMatchTypes.dll.
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Post by kikrusher99 on Sept 15, 2018 21:40:02 GMT
Added Timed Tornado Tag matches, which work with Normal/Cage/Landmine Death venues. See the preview video for an idea of how everything works; it's basically the War Games rule-set but done in the generic Fire Pro style to avoid legal action from WWE. Lol WWE coming after modders now?
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Post by view619 on Sept 15, 2018 22:26:19 GMT
It's a joke, since Spike has a lot of knock-off names for the official stuff in order to avoid potential legal action.
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Post by jw80daddy on Sept 25, 2018 23:58:34 GMT
Hell yeah! I have wanted this in a wrestling game for a long time, and was actually getting ready to request it.
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