Post by aroo on Mar 20, 2020 10:29:32 GMT
Future of Ultimate Championship Kombat
Inspired by the (now-dead) HONOO Pro Wrestling, FUCK is a new community e-fed that utilizes the SWA match type.
Fighters are separated into two classes; Strikers and Grapplers, each with their own unique pros-and-cons.
Rules are listed below, it's highly integral you look at them before submitting your edits.
RULES
Like HONOO, FUCK’s matches will be done under SWA Rules. All matches will have five 5 minute rounds, and 2 downs allowed per round before TKO. There are no rope breaks, and matches will be simmed at CPU level 4. If a match ends in a draw, overtime will be enforced, with 1 down before TKO. Matches can end by submission, KO or TKO.
All fighters begin with their default parameters (listed in each class section). Changes to their moveset, logic, and abilities are allowed as long as they adhere to the rules.
Critical types can be set to anything you want. Even if it's something like Tech Crits on a Striker or Strike Crit on a Grappler, it'll be fine.
STRIKERS
Strikers can only have the Fighter/Fighter fight/return style combination. "Exchange blows" can be enabled or disabled.
Strikers are allowed to use the Lucha, Shoot, Boxing, Koppo, Kobudo and Mix Style stances.
Generally, the only moves that strikers can perform are strikes, like punches, kicks, elbows and lariats. There are a few exceptions.
-All MMA Reversal moves are allowed, due to the lack of strikes on two of the three MMA Reversal positions.
-All diving/springboard attacks are allowed.
-Mounted strikes are not allowed from a ground position, though they are allowed from an MMA position.
-Barring reversals, you can only go into an MMA position from a ground grapple.
-MMA transitions are allowed from an MMA position (this allows people to reliably transition to Mount Position)
-Strikers begin with 5 in all OFF stats (except for Entertain, those are set to 1. and MMA off, those are sent to 2)
-Strikers will only have 2 DEF in Punch and Kick (all other DEF stats are set to 1)
A striker's Initiate Grapple Setting must be less than 10% in SML. In LRG it can be set to whatever.
GRAPPLERS
Compared to Strikers, Grapplers have a larger variety of fight styles to choose from. These styles include Wrestler, Power, Shooter, Grappler, and the hardest style to master, Ground. They can also pick 1 of 2 different return styles; Power or Grappler.
Grapplers are allowed to use the Wrestler, Power, Strong, Technical and Mysterious stances.
Grapplers generally cannot perform any strikes, nor can they exchange blows.
The exceptions include:
-Diving/Springboard Attacks
-Their (SML) strike move
-Their (SML) front grapple/back grapple move
-Front Headlock movement
-Their SML strike move is limited to 10% in the SML damage phase, and 0% in the LRG damage phase.
-Grapplers begin with a 9 in Throw, Power, Agility, Arm and Technical OFF, and a 10 in Joint and Stretch OFF.
-Punch, Kick and Rough OFF are at 2, MMA Overall is at 3, and Entertain is at 1.
-Grapplers begin with a 4 in Throw DEF, and a 3 in Joint, Stretch, Technical and MMA DEF.
-All other DEF stats are at 1
GENERAL
These rules apply to all fighters regardless of class.
Banned move types
-Standing Strike Subs, except when the opponent is dazed
-Pin and Fall type moves (to clarify, these refer to moves that only consist of a pin. Moves like German Suplexes or Powerbombs that auto-pin are allowed)
Other rules:
-Pickups are not allowed, unless the pickup is set as part of a priority.
-Ukemi must be set at 0/0/0
-Giant-Size edits are not allowed
-Recovery and Spirit (both normal and bleeding) must be set to low
-Limb endurance must be set to low
-Breathing, Run Speed, Climb Speed can be set to anything for most edits. Large-size edits can only have Normal Breathing (both normal and bleeding) or below, cannot have Fast/Medium Fast run speed, and cannot have Fast climb speed.
-Special skills are not allowed.
-You are allowed to submit up to 10 of your own edits for FUCK, assuming they fall into the guidelines listed.
PROGRESSION SYSTEM:
There is a progression system, though it is not extremely in-depth as events will only be held infrequently.
-After every 6 wins, you can raise any of a fighter's stats by 1.
-You cannot increase a stat any more than 1.
-Stats that are already at 10 cannot be increased to 11 (yet)
Like I said, it's necessary that you read through these rules before submitting an edit.
LIST of FUCK PARTICIPANTS
A FUCK Spreadsheet
All shows will be broadcast on www.twitch.tv/fpw_desert here
You can talk to me here or on discord for any help making your edits